Moss
In Moss, players can reach out, touch, and interact with the environment while guiding Quill through her journey. As a character within the world, players will work together with Quill to solve puzzles, overcome obstacles, and conquer any danger that comes their way,” said Danny Bulla, co-founder and design director of Polyarc. “As gamers, we’ve been conditioned for years to hold a gamepad in our laps when playing games, letting our thumbs and fingers do the controlling. It has been a great experience to create an immersive game that encourages players to reach into and interact with a tactile world.
Storyline
Trailers
2Screenshots
5Very Positive
3,382 Steam reviews
Review History
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |
| Chinese (Simplified) | Y | Y | Y |
| Chinese (Traditional) | Y | Y | Y |
| French | Y | Y | Y |
| German | Y | Y | Y |
| Italian | — | Y | Y |
| Japanese | Y | Y | Y |
| Korean | — | Y | Y |
| Spanish (Spain) | — | Y | Y |










