Warriors' Wrath
Loot. Craft. Build. Defend. Fight. Survive
Screenshots
5Mixed
95 Steam reviews
Review History
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |

Loot. Craft. Build. Defend. Fight. Survive
Mixed
95 Steam reviews
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |
Warriors sprint like circus performers, swords clatter like a drum band, and the story feels like pizza topped with anchovies, oddly tasty and fun.
Loot. Craft. Build. Defend. Fight. Survive
[h1]
Add to library. Uninstall from library. Remove from account.
[/h1]
Мир погиб, уничтоженный эпидемией, превратившей людей в опасных тварей. Но росток цивилизации не так просто затоптать. И вот - мёртвые просторы страны вновь тревожат звуки топора, пилы, рёв двигателей. Всё вроде прекрасно, синее небо, чистый воздух. И тёмные тучи на горизонте... Там, за тонкой границей растет новая угроза. Но Трое из леса - учёный, следопыт-бродяга и молодой юноша - разберутся, кто-кого и зачем.
⭐⭐⭐⭐⭐
It's a funny game where you're a warrior/samurai/archer or whatever class you pick and you're walking around and crushing enemies. You have a base where you can use the gold coins you've gathered to master the next level items and get the next tasks/quests. The more you play, the more you have to use skils to fight different monsters. The game is highly addictive and really not bad, especially for achievement hunters. This game is very easy to 100%. Although it may look simple, you have to keep trying to defeat the big bosses.
Yes the hitboxes aren't that great, and it's not the smoothest game in the world, but it's actually really well made for what it is. You can craft bases, gather resources from built houses, farm resources by destroying objects, upgrade gear, weapons and rings, and much more besides.
Choose from a variety of classes: Samurai, Knight, Magician, Archer, and likely more. I played as a Samurai.
https://steamcommunity.com/sharedfiles/filedetails/?id=3516659128
Combat is straightforward—left-click to attack—but limited. You can only shoot left or right, which feels clunky and unsatisfying. From what I caught, the story involves demons attacking and you helping defend the world as a warrior. It’s a simple premise but gives enough motivation to push forward. The quest design is also very basic: Deliver this item, Kill a few enemies, collectin certain ressources, escort missions and once completed: Earn gold and experience in order to level up faster.
Overall: 7/10 - Clunky, but fun two hours and quite easy to 100%.
бесконечная гриндилка на часов 50, кнтента не так много
overall alright for in between.
[b][/b]
Un RPG de controles pobres y graficos simplificados, el hecho de ser indie no justifica que sea malo, el torchlight era Indie y fue un juegazo.
2/10 - Como valioso tiene LOGROs y CROMOS que mejoran el valor del titulo, nada mas.
Um joguinho de RPG bem simples.
Achei os gráficos bem legais. Os comandos são um pouco estranhos no controle, mas funciona.
O jogo tem um jeito amador e é um pouco simples demais. Pareceu envolver grind demais e acabei desanimando.
Se gostava dos jogos simples de RPG em flash acredito que irá gostar desse.
Caso contrário, não recomendo.
💋
I wonder why Storm Sharks doesn't have any other games here !!
I like this game, It has a slight sense of nostalgia for me! <3
☀️
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄
⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄
⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄
⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄
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⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄
⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄
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⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
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⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄
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I will leave this cat here, so that everybody who passes by can pet it and give it a thumbs up and awards
/> フ
| _ _ l
/` ミ_xノ
/ |
/ ヽ ノ
│ | | |
/ ̄| | | |
| ( ̄ヽ__ヽ_)__)
\二つ
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
马虎像,救济性好评,不推荐。
202211下,t a o宝,支付宝红包,杉果,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,daily indie game,loot boy,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。有中文的游戏请耐心自研体验乐趣,攻略指南尽量不用。不建议使用外挂,插件,作弊之类的,游戏都要这样搞,那现实里那更是如此了。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
нет
1 dollar diablo basicly simple but adictive to play
тормознутая игра
Bom, um jogo bem básico e pelo o que percebi incompleto mas pra um jogo simples é bom.
gg
Çerezlik eğlenceli bir oyun. mini Eldenring gibi.
Armor is not working,when u dash in areanas u may stuck in barriers.Pots and items are so expensive.The game crushed few times and I became immortal one time bc of a bug.The only good thing is combat.
This is an unusual action RPG/crafting/building hybrid game with a Japanese/demon fighting theme.
The concept has tremendous potential but the implementation here is sadly lacking. The 3D rendered landscape is nice, if low poly, but the characters are all 2D sprites. The game works but doesn't feel great to play. The way enemies just spawn out of nowhere is frustrating and unenjoyable. On the other hand, it is very cheap.
Regardless, there's no "maybe" options here. This game might have found greater success on consoles or mobile.
Análise.
Neat
[h1]Описание:[/h1]
Слешер гриндилка, которая выглядит очень дешево... Вроде ниша жанра почти полностью свободна. Есть несколько мастадонтов, а простых игр на пальцах руки можно пересчитать. Садись да делай... И вот ребята сели и сделали... Сделали да не то... Симпатичная графика, герой двигается прикольно, монстриков бить можно, но все остальное через одно место. Тупые квесты, хилые награды, почти нет предметов, умения не работают (у меня не срабатывало на клавиатуре). Халтура полная... Зачем было вообще начинать если до ума довести не можете. На текущий эта игра из типа: вроде красиво, но не интересно. Не тратьте деньги и проходите мимо. Только настроение портится от такого треша.
[h1]Оценка: 2/10[/h1]
[h1]Послесловие:[/h1]
Если вам понравился этот обзор добро пожаловать в группу
http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании
It has potential but just has too big of an amateur feel to be worth my time. Key bindings and UI are garbage and overcomplicated. Might revisit it at a later date due to it having local co-op (use Parsec).
[i][b]Неплохая игра, похожая на диабло, приятная графика неплохая музыка, для любителей гринда.[/b][/i]
Warriors' Wrath is rough, not good at all. There is no story, no motivation to do anything except just do this for that person and that for this person. It isn't the worst I've ever played, but it definitely isn't worth a buy.
Great game
Very nice game
0.4 hours on record because I could not bear to play any longer than that. I find myself agreeing with most of the negative reviews, the game just feels broken or unfinished. A lot of games of similar look allow your character to fight in whatever direction they are facing, this game limits your attacks to left or right. This has a very limiting effect on tactics.
Tags: Hack & Slash - Diabloesque
Additional Tags: Delete Local Content & Remove from Library (1.4 Gig)
TLDR: Bad execution of a twitch hack & slash with controller support, isometric view and japanese setting with zombie samurais. Too bad.
Has local co-op, some charm, and tight controls but missing animations makes certain critical attacks and movements impossible to excute. The on-screen hud can only be interacted with using the mouse making it impractical for those who wanted a couch co-op experience. Has very open and empty open sandbox map with bad quest scripting, repetitive random spawning foes, a completely unreasonable amount of grind, no character stat customization, and only 3 equippable slots for the whole character. Items are acquired through heavy heavy grinding for crafting components and are very reminescent of a tablet game. For those reasons I do not see myself ever dragging someone to play this.
The isometric 2.5d terrain is well presented and you get used to the somewhat well animated tablet samurai sprite. However, not all animations have been made and it is thus impossible to attack straight up for example. Making execution of crucial attacks impossible. Radius of enemy attack is often hard to predict and does not seem to match their in-game attack sprites, especially for higher levelled monsters. Leveling up takes an inordinate amount of grind from constantly respawning monsters. Very limited loot system, of which I was receiving random items early on but then the game stop supplying any whatsoever. Shopkeepers only sell consumable and gold pieces are also a crafting component. Whatever few items you can wield, of which you only have three slots, is crafted through exotic components that must be mass looted and then refined at npcs at in town before then being consumed for item creation. As I was mentally mapping out how much time would be involved in that I started wondering if this is not some kind of tablet port. The quests were all very repetitive and felt randomly generated based on my level with kill X number of Y enemy and report back kind of deal. There are no stats, and the only progression from leveling aside from more base damage is the ability to unlock a new controller faceplate button move every 7 or 8 levels which takes forever. Once you get an unlock it is on a very long cooldown and will do damage mostly comparable to your sword making it useless anyways.
What is with the control setup? It's like someone with a massive head injury was hired to program the controls.
MD,这款破游戏竟然让我有了在玩黑魂的体验……但是还是推荐一下,挺有意思的小游戏
Простенькая ARPG на три часа.
Завязка сюжета вроде есть, концовки - вроде нет.
На выбор нам дают пять героев. Прокачиваясь на монстрах и квестах, мы поднимаем уровень, увеличиваем характеристики и открываем 4 уникальных скилла. Большинство врагов помирают от закликивания, тактика нужна только для боссов и парочки крупных противников.
В игре присутствует система инвентаря и возможность изготовить и надеть полезную бижутерию. Строительство же практически бесполезно, т.к. материалы для крафта предметов быстрее добываются с поверженных врагов.
Голод не сильно влияет на игровой процесс.
В итоге пока получаем лишь поправленную фэнтезийную версию BanHammer`a с более реалистичной картинкой.
6/10
アクションRPG。
シンプルなアクションRPGで、オープンフィールドを探索しながら敵を倒しクエストをこなしていくタイプだ。ストーリーが設定されているが無いに等しく、3つのボスを倒せば一応クリアとなっている。ゲーム開始からボスのところまで直行でき、フィールドには移動を阻むようなものは存在しない。せいぜい一部の箇所に門番みたいな敵がいるくらいだ。
アクションは、攻撃と回避、スキル、アイテム使用くらいシンプルであり、使用できるクラスは5種類となっている。
[空腹システム]
このゲームには空腹ゲージがあり時間とともに空腹になっていく。空腹になるにつれ段階的に与ダメージが減少する。空腹を満たすためには食料が必要で、フィールド上の動物を狩るか店で購入することで入手できる。しかし、とりあえずゲーム内に導入しただけ程度の内容であり、このシステムの必要性は感じられない。
[クラフト]
このゲームでは素材を集めてアクセサリーや防具をクラフトできる。クラフトレシピはLv4まであるが、せいぜいLv2で事足りると思う。
ラスボス戦でさえも面倒なだけで、上位の装備アイテムを揃えるよりはポーションを多く持って行った方がいいくらいなので、Lv3以降のクラフトは必要性は薄い。あまりバランスを考えていないような大量の素材を必要とすることからも、Lv3以降のクラフトは困難だ。
雑魚敵をザクザク狩れる爽快感があり意外と楽しく遊ぶことができる。しかし、クラフトをはじめてとして様々な要素を盛り込んであるが、あまりゲームバランスの調整がされていないような印象だ。要するに価格相応の内容となっている。とはいえ、クエストをこなすだけでLv25くらいまで上がるので、バランスがいまいちと言ってもクリアできないとかではない。
チープさを許容できるなら楽しめると思う。
É um rpg bem simplificado, estilo diablo.
Nice game overall, It's simple but I had fun with it. It's not as hard as it seems.
Pros:
- The music is good and sound effects as well;
- You can play with different classes. Of course I chose Viking;
- You have enough missions, you won't stay idle;
- The story is okay;
- It's open world;
- Totally worth the price.
Cons:
- Crafting is kind of mindless;
- I could not build anything on the "fort" when it was requested, I think this is broken somehow.
- Your attacks are limited to right and left.
travo na tela de loading ai pedi reembolso
Now think about a game that is lazy and poorly developed.
Judging by the images and videos you gotta think that it's cool, and in fact it has potential, but once you start to play you'll only need 15 minutes to realize what you got yourself into.
- First off you can only shoot in 2 directions (left and right). It's like if the developers didn't know if they were going to make a rpg or a beat'em up, so they just mixed both of the styles. And that doesn't work when you have enemies that comes from all direction at the same time.
- The interface is horrible. Menus, inventory, map...everything is messed up and hard to navigate, due to no effort put in the game development.
- The best way to play this game, so far, is by using a joystick. But even then I could not use some of the options in-game, like the map and potions, for example.
- The game is all about grinding. In order to reach new areas you gotta slowly make your way through hours of boring killing sessions, or else you'll 1 hit die to any new monster you face.
- The difficult is unbalanced, and you'll die alot, especially from bosses that hits you even when they are offscreen.
- The graphics are good, but the terrain is so full of sh!t that you got blocked whenever you try to run from an enemy. Bottles, crates, fences, animals...they all have big hitboxes, and work together to make your life miserable.
For me, the game was just waste of content, as they didn't care to polish the game enough to make it good.
У гри є ціла купа проблем:
- броня з часом не покращується ані речами, ані підвищенням рівня (я грав за чаклуна і від початку до кінця гри бігав з одним пойнтом);
- дизбаланс: більшість крутих монстрів вбиває гравця (принаймні чаклуна) з одного удару;
- мені вдалося зробити собі перші обладунки лише перед останнім босом;
- останній бос виявився багованим, довелося кілька разів перезавантажуватися, бо він "зачинявся" на арені, де мав би бути й я;
- багато ресурсів, які випадають з поламаних ящиків/тощо залишаються поза досяжністю гравця;
- їжа ні на що не впливає, лише у другій частині гри знадобиться, щоб качати свою тваринку-вихованця;
- щоб полікуватися достатньо зняти і одягти якийсь елемент екіпіровки (при цьому торговці пропонують лікування за гроші);
- всього чотири навички, які можна вивчити (далі з рівнем підвищується лише рівень здоров*я і, можливо, трохи урон);
- персонаж іноді бігає спиною наперед, що дозволяє, наприклад, забігти на скелю, з якої потім не спуститися.
Не дивлячись на всі ці недоліки, мені гра сподобалася, тому я її рекомендую. У неї є свій шарм. Але іншим гравцям варто звернути увагу на все, що написано вище. Якщо Вас все влаштує, що ж, приємної гри.
It's not bad, but its not super good. id say it was worth the money, and it was fun. looked good to for a 7 buck game.
Średniak. Nie jest to kiepska produkcja, ale też jakoś gorąco polecać jej nie zamierzam. Jak dla mnie gra na takie 5,5/10.
Jest to mieszanka akcji i gry rpg, ze wskazaniem na to pierwsze. Do wyboru kilka postaci (mnie najwygodniej grało się magiem) i lądujemy na mapie, po której latamy i wykonujemy zadania dla NPC, czyli głównie zabijamy wrogów lub odnajdujemy jakieś przedmioty. Do tego mamy podstawowy crafting. Po wrogach pozostaje kasa lub orby, z których możemy wytworzyć materiały pod zbroję czy naszyjnik. Niestety każda nasza śmierć to kilkadziesiąt punktów doświadczenia mniej i 150 mniej złota, co jest czasami niesprawiedliwe, gdyż wędrujemy sobie po mapie, a tu niespodziewanie nagle pojawia się wielki samuraj, który dość szybko odsyła nas na drugi świat... Do tego są drobne błędy jak np. po śmierci trzeba zdjąć i znowu założyć wyposażenie aby zwiększyło nam punkty życia czy ataku (u maga obrony w ogóle nie zwiększało - nie wiem czy to celowe, czy tez kolejny błąd). Niektórych rzeczy nie podniesiemy, bo nasza postać tam nie może dojść, więc po co twórcy umieszczali tam akurat te rzeczy? Potyczki czasami bywają frustrujące. Atakowac można tylko poziomo, w prawo lub lewo... Niekiedy jednym ciosem potrafią zabić nasza postać w najmniej spodziewanym momencie... do tego nasza postac jest znacznie wolniejsza i coo mocniejsze postacie trzeba kilka razy potraktowac specjalnym ciosem...
Grafika przeciętna, ale ma swój jakiś tam urok, gameplay monotonny. Fajna muzyka. Niestety wszystko to takie sztuczne i bez wyrazu a twórcy mogliby z tego stworzyć jakiegoś fabularnego erpega. Na pewno wykonywanie tych zadań w tle jakiejś fabuły byłoby przyjemniejsze. 5,5/10 - łapka w górę (przydałaby się neutralna) za to, że gra często jest w tanich bundlach. Za pełna cenę zdecydowanie nie polecam.
This one is hard.
The game has so much potential. And doesnt use almost any of it.
1. Gameplay
You can choose between different classes, Samurai, Knight, Magician, Archer and maybe some more, i didnt look through every class. I chose the Warrior.
Fighting is simple, click the left mouse button and you shoot your arrow. But you can only shoot right or left. That does feel very bad. Its just clunky and sometimes annoying. The rest is pretty good, you can dodge attacks, move acceptable fast enough.
2. Graphics
The graphics is in a sort of Pixel Art, and it looks really good. I've seen too much games with Pixel Art and trying to be Retro and look like garbage. This game looks good. And it runs almost constantly smooth with 60 fps. I had some Framedrops here and then, but that could be my fault, because I often ALT+Tabed out.
3. Story
I did not get much story, basically because i skip textboxes (i hate those most of the time), so i just now that there are demon thingies and the villagers and soldiers have tough time to defend themselves and you as a warrior is welcome to help them out. Pretty basic i would say, but not a bad thing. It is good enough to get you some motivation.
4. Quests
The Quests are quite poor. Take this to this place. Kill 3 of those. Kill 30 of those. Collect this. And that was it. At least this is how far I can tell, the reason I`ll explain at the end.
5. Items/Crafting
It is annoying. In order to get the first Item for boosting health and attack you need 20 wood, some iron ingots and green slimy stuff I think and gold. Or dollar, the game can't decide what it calls the currency. And the symbol for gold coins isn't helping either. So yeah, you are collecting wood and stuff to get the first item done. And then you see, if you want to craft the 2nd Item you need 3 of the first plus extra 25 wood and Iron and Dollars. And to craft the 3rd Item you need the 2nd 3 times, which meens 9 times the first one PLUS 3 Times Wood and Stuff PLUS other Stuff. And then there is a 4th Item... You get the Idea. I only made it to 2 times the 3rd Item. Alone the collecting of wood is a mess. Only Wooden fences and Wagons give you randomly wood. Why is there even a forest around you??
Then there is a "build" feature which I didnt use yet, because I dont know if it will be useful for me at this time. Basically you can build houses, Mines and bunkers. I built a house and it was destroyed immediately by suddenly upcoming Centaurs...
6. Enemies
The standard mob is a orc-zombie-like thingie. Dumb, not strong, close-combatant. Pretty easy to kill even in the beginning. Then there is an archer, sometimes annoying that he can hit you when you clearly can't (his arrow flies a little bit more up or down than yours). After that there are some types of strong enemies, like a giant swordsman, a giant taurus with an axe, some crabs, Centaurs and Ghost-like Siren women who can teleport. They have different patterns of attacking, so this is pretty good. But also annoying when you have the quest to kill them and you dont stand them any chance because you are too low-leveled. Its hardly balanced.
The biggest flaw of the game, despite of several bugs and the annoying grinding for wood (I have soooo much of the other items), is that you have the map and you see the world and you cannot visit half of the map. There is a huge barrier, like some sort of magic, like in gothic or whatever. And you can't pass it. I dont know how to get this away. I did all the quests I could found (visited every location at least twice) and I cannot play any further. Along with the grinding I dont have any motivation left.
This game still feels like Early Access and it is definetly not finished. So I will not recommend it. Not even for the ridiciously low price I paid. (The game was in a bundle)
It is not really bad (especially for the price i got it in a bundle) but sometimes feels like an Early Access title that needs quite some polishing.
比较粗糙的RPG。人物像是纸片一样,攻击范围也像是纸片一样。然而地形是3d的,这么说是因为有些地方有小山包,玩家基本没有办法上去。再就是狗血的成就,就是每种怪物打一次。虽然假不假还有一些主支线做,还有有些让人无法接受的的繁琐装备合成系统。什么年头了,RPG单纯的只有这点枯燥的刷刷刷怎么生存下去。
Ricorda i vecchi giochi in Flash.
L'idea di fondo è anche carina, ma il sistema di combattimento è frustrante e si deve passare gran parte (tutto) il tempo a grindare.
Warriors' Wrath это:
- когда 100 FPS на счётчике, но в реальности всё дергается, потому что изначально у анимации меньше 24 кадров;
- когда противники на пол-туловища проваливаются в землю, как и неподбираемые монетки;
- когда тебя просят убить 30 скелетов и дают 50 монет в награду, хотя со скелетов выпало 300;
- когда для создания самого слабого предмета крафта нужно гриндить минут 5;
- когда зелья и еда в магазине настолько дорогие, что проще умереть и заплатить штраф, но отрегенерировать полностью.
Игра сделана очень вялой. Подобную чепуху я строил для себя лет 10 назад в редакторе карт Warcraft 3. Но тут ещё и денег просят. Монотонные фоны, мало врагов, прокачка — просто отврат. Ужасный интерфейс, сюжет, квесты, да вообще всё. При раговорах даже не понятно, кто сейчас толкает речь — твой персонаж или нейтральный. Монстры убивают с 2-3 ударов и возрождаются через пару секунд. Фактически, это гриндилка в стиле мморпг, толья для соло-одиночек. Никаких плюсов не заметил.
Как человек повидавший около пяти тысяч игр на своём веку, могу с уверенностью сказать — это даже не игра. Это такой-себе эксперимент школьника, которому было нечем заняться на парах, поэтому он творил на телефоне цацку по фану. В Warriors' Wrath неудобно играть, на неё неудобно смотреть и на неё уж точно не хочется тратить своё время. Да чего уж там, даже написание данного отзыва принесло мне больше позитива и веселься, чем 45 минут бесполезной беготни по местным степям.
Учитывая, что это не ранний доступ, покупать не рекомендую, так как развивать проект бесполезно — проще сделать новый. Да и разработчик не фиксит баги, не читает отзывы, ему плевать на вас и на меня. Лучше пойдите погоняйте ROTMG (realm of the mad god), она бесплатная и занимательная.
Really interesting game play, cute grafics, nice characters. I with there was 4 player co-op and more maps.
Mi sento in debito di scrivere una recensione negativa per questo gioco dato che non posso chiedere il rimborso avendolo trovato in una key , comunque passiamo subito ai lati negativi del gioco :
-il prezzo : solamente dalle immagini potete intuire che €6,99 per questo gioco sono fin troppi per il gameplay e la grafica che offre
-gameplay : principalmente il 90% del gioco sarà affettare mostri , mentre l'altro 5% sarà accettare missioni per le quali dovrete affettare mostri e invece l'altro 5% sarà invece craftare e upgradare armi .
-grafica : non mi aspettavo di certo una grafica pazzesca dato che è stato utilizzato come motore grafico unity , ma personalmente non mi ha del tutto fatto schifo
-ambientazione : mi basta semplicemente dire che non cambia mai .
好游戏,毕竟是伪3D佳作,剧情也比较合理,可是我就不给好评,HAHAHAHAHAHAH>>>???????????>
funny game where you're a warrior walking around crushing enemies; you have a base where you can master next level items from the trophies you've gathered and get next tasks there; the more you play the more you have to use the magic to compete different monsters - attention - the game's very addictive, though it might look pretty simple you need to try over and over to fight big ones!
It's like [i]Diablo II[/i] if Blizzard just gave up after the first month of development.
No, just kidding. It's like [i]Burgers[/i] if Storm Sharks transferred it from a horizontal hallway to a wide open field, and completely failed to consider how that might affect the game's balance and pacing. Slow movement over long stretches of nothing, no vertical attacks even though this is a top-down game, and the inability to fight while moving (instead you get an awkward flash-step ability) make this game very boring and annoying. The mismatched graphic style, tacked-on crafting system, and terribly implemented hunger meter (as opposed to all those well implemented hunger meters, amirite?) really don't help matters.
Y'know, [i]Burgers[/i] may not have the best reception, but maybe Storm Sharks should go back to that linear formula for their next project. Between this game and [i]BanHammer[/i], it's clear that they don't know how to make a good open world.
Неплохой диаблоид, хоть и не без своих минусов. Скиллов только четыре, врагов маловато. Крафт очень гриндовый, и при этом - это один из основных способов увеличения статов. На холмы приходится забираться блинком. Есть пара неприятных багов - на холмистой местности монеты проваливаются под землю, и к некоторому моменту игры у меня перестал работать телепорт. Было бы неплохо улучшить интерфейс (к примеру, отмечать NPC, которым ты сдал квест, серым значком) и управление с джойстика. Что мне понравилось - противники, которые легко могут тебя убить, и штраф за смерть в виде опыта и золота. Учитывая то, что сложить золото некуда, приходится действовать обдуманно. В целом - неплохая игра, из которой выйдет отличная, если разработчики не забросят разработку.
Игра очень напоминает Diablo. Этакий аркадный слешер. Бегаем по большой карте и рубим врагов. Жаль, что лут тут не такой разнообразный, как в Diablo.
Зато в игре хватает мультяшных боссов. Присутствует выбор персонажей. Мультяшные герои на фоне трёхмерной графики очень здорово смотрятся. Геймплей незамысловатый, но затягивающий.
Радует возможность поиграть вдвоем на одном компьютере. Можно побегать с другом, а если у вас есть дети, то вы с ними вполне можете скоротать свободное время в этой игре.
Very addictive slasher with RPG elements and crafting system.
Visual and sound are made very nicely.
I'm lovin' it. Would love to get more games like this to play and review.
Забавная игрушка.
НО! есть пара минусов.
1) Управления. Вы можете атаковать только по горизонтали. Возможно за война или мага удобно играть(у первого сплеш, а у второго массовые заклинания), но я выбрал лучника и это просто ужас. Я конечно понимаю, что игрушку делают и под геймпад, но на нем же есть 2 стика(движение и направление стрельбы)
2) Разрешение игры. Если играть в окне, то на выбор только одно разрешение.
Не жданно не гаданно - отличный экшен/рпг с более чем симпатичной рисовкой, торнадным геймплеем, в котором прямота рук и присутсвие думалки обязательна. Наличие классов персонажей, крафта, строительства, и боссов, не дает игре уйти в мир однотипности, хоть и повадки слешера в ней тоже присутсвуют. Изучать этот мир интересно, и не легко, что может заставить потратиь не малую часть вашего свободного времени, но вы врядли об этом пожалеете!
Игра с отличной атмосферой, с прекрасным музыкальным сопровождением
Так же стоит отметить легкие достижения, различные боссы
Качай уровень, убивай боссов, строй город, крафти, все что нужно
Рисовка очень привлекательна, имеются коллекционные карточки
Рекомендую, да еще и за такую цену
Edited review.
Game seems ok, but performance wise it feels a little off.
Довольно таки неплохая игра слешер/рпг в мире, который практически захватили демоны, но люди продолжают отчаянно сопротивляться.
По расположению камеры игра схожа с "Дьяблой" или "Донт Стерв". На выбор вам 5 классов: самурай, рыцарь, лучник, маг и викинг. Каждый со своей механикой и особенностями.
Мир довольно мрачен, но прорисован хорошо. Правда фоновый саунд периодически пропадает.
Так же в игру вшита механика крафта и даже строительства собственного поселения.
В игре даже присутствует энциклопедия, повествующая вам о встреченных вами монстрах, из которой можно больше узнать об истории мира.
А помимо орд обычных демонов присутствуют ещё и боссы, схватки с которыми, разумеется, займут у вас побольше времени.
В целом, игра безусловно хороша. К тому же локализирована на наш православный. Исследовать мир интересно, а порой и трудно.
Довольно интересная rpg которая отдаленно напоминает Diablo.
Немного об игре:
Спустя три года борьбы против демонов вторжения, оставшиеся в живых люди решили пойти в последнее отчаянное наступление в надежде окончательно уничтожить демонов, что-бы раз и навсегда закрыть порталы в ад.
В игре вас ожидает множество уникальных боссов, крафт как и во многих подобных играх, сложность на высшем уровне, так что придется попотеть.
Что мне особо понравилось:
-Графика (довольно хорошая графика и анимация)
-Музыка (Довольно зачетный саундтрек)
-Расы (тут их имеется 5 если не ошибаюсь)
-Строительство (Вы так-же можете возвести свой город)
И многое другое.
P.S Однозначно рекомендую!!!
Warriors' Wrath - это этакая сага о похождениях великих героев(самураев) на всякую нечисть. Игра совмещает в себе несколько игровых жанров и дает нам различные возможности по усилению своего персонажа (всего доступна 5 видов персонажа). Нам доступны крафт. построение замков,сбор ресурсов.а самое главное увлекательные бои с долбанной нечистью. И мы даже можем завести питомца. Графика и звук находятся на уровне. Есть карты и ачивки. нету русского языка.
Don't bother, game is awful.
This is a little rogue/hack'n slash indie game which seems to have a good potential.
The game is supported by decent graphics SVG style but suffers from a poorly implemented interface in particular in the way playing with game controller is handled (which is funny because usually I used mouse and keyboard for this type of game, and for this one I focus on my controller... so that comments might be related to me and not to the game or both). Sounds could be better too but I won't complain much about it.
If you are into this genre of game, I think that's a go for at least a good try and refund if you don't agree with me.
Добывай,строй,защищай,борись - девиз этой игры.
Игра представляет собой смесь РПГ,выживания и элементы строительства.
В игре присутсвуют несколько видов игровых персонажей(Рыцарь,Самурай,Викинг,Лучник,Волшебник).
Приобретайте новые навыки и оборудование после каждого поднятого уровня.
Вы можете построить свой город,чтобы получить больше материалов,необходимых для крафта.
Отмечу также неплохую рисовку,выглядит интересно.
This is the first game I've bought that I've actually requested a refund for, out of almost a hundred games (though some were in bundles that I haven't tried). The straw that broke the camel's back was finding out that armor simply does not work. Both display-wise and testing actual damage taken, the gear you equip shows that it has an armor stat when you look at its stats individually, but your armor perpetually displays as 1 (or 3 or 5 or whatever is the base amount for your class, that varies), and does not change when you put on the gear. Once I noticed this, I let a couple of different mobs hit me with and without gear equipped, and sure enough, the damage did not change.
As for the rest of the game:
- It looks like an unpolished flash game, the text and interface are clunky and unappealing, and have no artistic background. I'm not big on graphics and don't mind "retro" or heavily pixelated games but this just looks like no effort has been put into it.
- There's next to no plot. Demons are invading, each quest mob has about one sentence that amounts to "It would be gr8 if you killed some of these".
- Each class has a default attack and four long cooldown skills, of which three can be equipped. Leveling up increases your attack by 1 and gives some hp. There is no variation or choice whatsoever.
- "Survival" consists of killing random deer and chickens for food drops and remembering to eat occasionally. It doesn't add anything to the game.
- Construction looked interesting, but is completely unnecessary and also adds little to the game. You can build houses, mines, and bunkers in one area of the map. Houses yield gold, mines yield metal, and bunkers are defensive to protect the other two. However, copious amounts of both of these can be gotten from mob drops. Gold is useful, but the limiting resource is wood, which despite the map being a giant forest, can only be obtained by blowing up fences and wagons, and it takes a while to farm enough to craft better gear. Unless I overlooked something, there's no buildable structure that yields wood. If there was, then construction would be more worthwhile. Even so, construction feels like an extra thing tacked onto the game rather than a central feature of it.
- Whenever you die, stats gained from gear disappear until you unequip and reequip your armor. As mentioned above, the actual armor value does not work regardless.
- If you make more than one character, all share the same gear and inventory, but also the same quests, meaning once you do quests on one character, you can't do them on another character. Quests give a ton of xp and gear is level restricted, so this basically forces you to grind a lot more to level up any other character. I haven't played through the entire game so I'm not sure what effect it has on the main quest if there even is one (so far I've just seen single quest mobs that give out quests unrelated to each other, no overarching quest chain.)
+ Combat is so far the only positive aspect of this game for me. Most mobs except the basic zombies and archers are tough and have a specific attack pattern that needs to be dodged or you will die or take a lot of damage. Though it is still a bit odd as you can only attack left and right, not up and down (or north or south), which does not translate well for a 3rd person isometric game, but regardless, the controls are quick and fighting the bigger mobs is fun.
Overall, between the way it looks, armor not working, and constructing being mostly useless (at least until they add a lumber mill), this is basically a simplistic and semi-broken flash game. It needs the bugs mentioned fixed, lumber mills added to construction, a much more detailed character development system and some polish in order to be decent.
Edit - though to avoid being a total buzzkill I would add that it has good potential if some of these things are fixed.
Warriors' Wrath - это приключенческий аркадный экшен, в котором уцелевшие после нашествия демонов люди пытаются закрыть портал в Ад, дабы остановить угрозу раз и навсегда.
Мультяшная графика, для такой игры самое то! Игра немного сложноватая, но это только добавляет интерес к игре.
Достижения и коллекционные карты добавляют плюс к игре, всем тем кто коллекционирует значки и достижения в своем профиле)
First of all, I do love the characther animations of the game.
That alone made me buy it. I don't regeret supporting the developers.
As for the game itself, I don't think I will be playing it a lot. It has some interesting core gameplay, but feels empty and half finished.
Cutting down x amount of enemies, be that your sole joy in life, then this game is for you.
Developer: Take this combat, and the animation, and make a spiritual succesor to Sword of The Samurai.
Этакая помесь Диабло, героев и LA2. От диабло мы получили основную игровую концепцию, от героев- возможность строить свой замок и другие сооружения,чтобы получить ресурсы, от LA2 возможность найти яйцо и вывести питомца. Вообщем этакий микс из нескольких игр, только уже в самурайском стиле. Отличная графика и игровой процесс, неплохое звуковое сопровождение, возможность крафта в игре- все это не пустой звук в этой игре.В игре присутствуют карточки и достижения. Вообще игровой девиз говорит сам за себя :Loot. Craft. Build. Defend. Fight.
Well 1st of all, when I watched the trailers of the game I thought it would be some kind of ARENA where you fight different guys with different characters - no it's not, this game is like diablo 2 style or some kind of those custom maps for wc3 - you roam huge map, farm mobs and face more difficult mobs, even bosses, completing quests you got in the villages, crafting items from the collectibles etc etc etc. Pretty fun to play and very time-consuming. So what do we have:
+5 different characters with different abilities and play styles, each playthrough takes a lot of time so this game is a great timewaster.
+Multiplayer for two - you can play x2 from the same PC - pretty fun
+Leveling, farming, crafting - all those RPG elements included.
+Different bosses (and hard mobs) - different enemies requires a different approach to beat them, pretty fun to play, and the game doesn't punish you much for dying a lot, that's good.
+Visuals - the looks like Ragnarok Online about ninjas, pals and zombies - I've spent years playing RO and I like that style but to each his own ¯\_(ツ)_/¯
+Music - music tracks are nice but have one issue - they have different music styles, but they are mixed completely random not like when you are battling one music and when in village another. That could be confusing
+Steam achievements are pretty straight forward :)
+Steam cards
-A lot of invisible walls - you will face plenty of invisible walls here and there it could kind of hard to figure out where to run, especially if you are chased :)
-Minor bugs here and there, but they getting fixed every day (this is early release review)
Tl;DR - this game is very fun isometric action RPG, definitely value for money.
Review Excerpt:
"The game does allow for both Keyboard and mouse or controller to be used and for these types of games I actually recommend using the controller if you have one as it DOES help make the play experience feel a little smoother. Aside from that the controls and basic combat are serviceable, but slightly flawed and honestly could use a little polish.. which to be honest I think is noticeable in just about every aspect of the game. It’s as if the Developers stopped JUST SHY of creating something truly epic and it’s a bit of a shame. The resource gathering, questing, and market systems are pretty run of the mill for games of this type but aren’t badly done. Quests can be received from multiple characters, each with their own little personality which shows that there WAS thought put into this game and it’s NOT just some kind of asset flip."
This game is decent, but is on the cusp of being something great. If the Devs polish it just a bit more then there is every potential for a top quality game here. As is, I can still recommend the game at it\'s current price point, but only just.
See my full Critique here:
https://youtu.be/fUjhyFjyrGM
The game is very enjoyable. The Viking is my favorite character. Hopefully they will add more contents soon.
So much fun playing this. I give this a yes because of enjoyment I had in this game. Reset and replayed a few times. The AIs are very challenging.
finally I think I can give this a thump up
Poorly programmed. Looks like all assets are from an asset store. ran into several glitches, the crafting system is broken (A isn't necessary past first necklace, take FOREVER to get miniscule benefits past that.
Played the wizard class, then a bit of the knight. Nothing to see here, just go buy something else that might not suck so bad...
Great game it puts in a great challenge.
There is a love hate relationship I have for this game. I felt before the first minotaur and got really upset by how strong the damn thing was. However, when I really tried to defeat him at the very early level, it felt awesome. I like how the game handles the monsters which are very challenging. Each of them was given a unique combat style. I haven't encountered them all but looking forward to more challenges. One piece of advice, playing with a keyboard is terrible. A controller feels much smoother.
One thing that I hate about this game is the map is a bit too big. Sometimes it can feel empty, but it's still a decent game with a solid core.
Really nice game. It has a lot of potential. gamepad support is awesome but not fully set up yet. also online multiplayer pls
Lots of bugs. The music is ok but gets annoying. Building is very simplistic. Boy you need to grind a lot of wood and coin which is slow to get.
Combat is ok, you can only attack left and right, but once you get used to it it's ok. Monster movement is a little odd though.
Needs a lot of work to really be more than a "I'm bored so I will try it once or twice then never play again" sort of game.
A good game with a excellent core.
pros: impressive AI, fun gameplay, creative boss fight, enough classes to choose from, and intriguing lores
cons: wonky keyboard (better with a controller), UIs need a bit more refining.
Overall, I was hooked with this game from start to finish. If you like Dark Souls, this is very similar in term of combat
É um jogo muito promissor, porém no momento não posso recomendar, talvez no futuro seja consertado os problemas que vou citar.
Esses problemas foram encontrados no co-op local:
- O controle do jogador 1 controla o do jogador 2 e vice versa. Quando o jogador 2 dá dash, o jogador 1 dá o dash junto.
- Os gatilhos não funcionam corretamente.
- Quando qualquer jogador morre em combate, os dois jogadores dão respawn. Podia ser possível ressucitar o aliado morto.
- Se um jogador está perto de um npc/shop, e o outro que está longe dali apertar 'X', vai abrir a tela do shop para o cara que nem está perto do npc.
*Joguei com 2 controles Xbox360.
Очень интересная игра. Никогда не знаешь что произойдёт на следующий день. Нужно очень хорошо подумать, прежде чем что-то делать. Достаточно сложная игра, но за минус я это не считаю, Минусов я не нашла в этой игре. Рекомендую!
Nice game, it has potential,
It maybe better to play with a controller.
Edit
The game seems like it has been dropped. nothing new since it came out.
Простенькая диабло\сакред\царство крови
Убивай врагов, качайся и становись сильнее, убивай более мощных врагов.
+ есть ачивки
+ есть карточки
- нет русского
- иногда вылетает(но пока ранний доступ - простительно)
Если будет мастерская с возможностью замодить все(вплоть до скайрима), то будет пушка.
Game has soooo much potential. Excellent core. Just needs polishing, details, UI enhancements and details. Possibly some more classes... like a "Tinkerer" that uses pistols or cannons and traps, or a "Rogue". The only down side for me is the game stutters. Almost to the point of being unplayable sometimes but I push trough it because I'm addicted.
Ok so here are my issues, and its just one really, the fact that it's not fully set up for controllers yet, other then that 9/10 great game
Very interesting and perspective project!
Очень интересная игра. (Very very good)
Good game. Kind of an open world. Seems like theres lots of quests and I die a lot ;)
Im usually not too much into these kind of games but its pretty fun and I like the artwork.
The control seems a little clunky for me, might be better with a controller but its bearable
with keyboard and mouse. Has trading cards and achevements too which is a plus.
Potential, wrapped in a fantasy lore for the ages.









