Tinyfolks
Train your folks, defeat monsters and upgrade your town!
Trailers
1Screenshots
5Very Positive
15 Steam reviews
Review History
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |
| Chinese (Simplified) | Y | Y | Y |
| French | Y | Y | Y |
| Spanish (Spain) | Y | Y | Y |

Train your folks, defeat monsters and upgrade your town!
Very Positive
15 Steam reviews
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |
| Chinese (Simplified) | Y | Y | Y |
| French | Y | Y | Y |
| Spanish (Spain) | Y | Y | Y |
Un gioco semplice e che intrattiene. Si crea una squadra partendo dal villaggio e si manda il gruppo in un livello con 3 o 4 combattimenti e un boss finale. Si recuperano materiali e ogetti, si potenziano armi e armature e si riparte verso un altro livello il giorno dopo.
Le classi sono sempre una combinazione di due caratteristiche che si allenano negli edifici. Alleni un villico due volte con la spada hai un berserk con abilitò offensive, due volte con lo scudo hai un tank che difende gli altri, una volta con lo scudo e una volta con la spada hai un cavaliere che è un po' e un po' ed è cosi per tutte le classi.
its cute but feels like "what if I make a discount version of Darkest Dungeon and call it a day". nothing here is new or evolutionary, rather it copies Darkest Dungeon's homework and erases out some bits to strip back the game. that's not a bad thing outright, but it hinders my desire to keep playing
COOOL :-)
Parece tonteria, pero es una de mis juegos preferidos de combate por turnos clasico de los ultimos 10 años. Va al turron, del combate y manejo de "trabajos"/clases. Y apoyandose en una experiencia rogue-like de nivel con un limite de expediciones para poder derrotar al jefe final.
fun
Just great, cost nothing and has addictive music.
Pretty fun minimalist turn-based battler. Cute designs and satisfying to play.
Macht, was es soll.
Solid, fast, highly tactical game experience. Very good for casual player. Intuitive and convenient UI. I definitely can recommend the game.
Gutes Spiel. Klein und Fein. Jedoch funktionieren die Achievements nicht mehr.
As someone with two babies it can be hard to make time for bigger games. Now I can destroy monsters with a baby while the real babies laugh at it crapping its pants. It is a silly and simple game with a lot of satisfying depth with the team combinations you can make. I love promoting units in games and having a unique folk for almost every combination scratches that itch that I got from promotion trees in bigger SRPGs
It's a cheap homage to Darkest Dungeon, the quality is what you pay for.
Not a big fan of the fact that bosses will make an action every time one of your units acts. This system penalizes you for having a full party of five.
The music is repetitive, and there is no way to turn off the green dots that show up in the base camp user interface when you can upgrade a building but don't want to upgrade a building.
This feels like Darkest Dungeons if it was stripped to the nuts and bolts. Fun little game
Darkest Dungeon-lite.
Legal, 5 horas pra mim foram suficientes, mas com certeza dá pra tirar mais conteúdo se te pegar.
Já faz um tempo que eu joguei e lembro bem pouco, sinal que não foi tão memorável pra mim.
Foi baratinho, então tá é bão.
Poor man's Darkest Dungeon. ~5hs of content for one normal play through. It was okay for the sale price.









