Red Trigger
Red Trigger is a First Person Shooter (FPS) Puzzle game. Can you infiltrate and corrupt the system?
Trailers
1Screenshots
5Positive
36 Steam reviews
Review History
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |
| French | — | Y | — |

Red Trigger is a First Person Shooter (FPS) Puzzle game. Can you infiltrate and corrupt the system?
Positive
36 Steam reviews
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |
| French | — | Y | — |
Scam.
If you click the Save button on a Save slot twice by accident, it wipes your progress (happens when you see the playtime counter increasing far beyond what you actually played).
Avoid
Crashes constantly when trying to launch or start the game.
Crackly audio for those times it does work.
Not as described at all.
fun.
포탈을 연상시키는 짧은 재미있는 퍼즐 게임.
그리고 무려 무료.
당장 다운로드.
не очень. 3 из 10.
For a free game it's good/challenging enough.
It mixes Portal elements with a gun instead of portals. But personally I like Portal more. But if you don't have the Portal-money this is a good and solid alternative. (Only) 3 red pieces to shoot/activate with your gun to get across different types of obstacles. A very abstract game. It only contains white, red, orange, black and some blue-ish color (till the point I played). So I guess it's also friendly for people who are color-blind...
First off the game is a lot of fun and also similar to the Portal games, it really tests your knowledge of your surroundings and using things around to get from place to place. Second thing, the setting is very cool and interesting, its very futuristic and minimalistic, which I personally enjoyed.
Na prawde zajebista gra, tylko szkoda, że taka krótka
6666
it is a best game!画面简洁,益智类跳跃游戏。
Very cool game for a free to play. One of the best i've played on this category ! Good Job Max !
跑酷+射击+解谜
只玩了几关就玩不下去了(类似风扇的那里),太难了,我这破电脑只有18FPS,玩了一会感觉脑袋都大了
因为是免费游戏,所以比较闲的童鞋可以玩一下。
Absolut fetzig...netter Zeitvertreib und Suchtfaktor...nicht für leute die nicht mehr als einmal verlieren können :D
Vraiment très bon jeu de puzzle mais un peu court. Graphisme assez simple mais qui ne déplaise pas. concept de jeu originale et mécanique intéressante. Une suite serais vraiment bien peut être en développant un peu le scénario.
Petit jeu très sympatique un peu court mais super
An interesting, simple little game worth the price of admission... FREE.
The best way that I can describe it is, it is a mix between the gameplay style of Mirror's edge, and the graphic style of Super Hot.
Having said that there are a couple of issues that affect both styles.
For example, you may need to hit a switch somewhere, but because the way the level was designed, you may not see it properly, or able to access it.
Overall, I was impressed with the game. The graphics are impressive, and the gameplay is simple and easy to learn.
Don't take my word for it, and check out my video by clicking on the link.
https://www.youtube.com/watch?v=VNyHvRoWbzw
C'est un très bon jeu qui se trouve être très agréable aussi bien pour son côté détente que son côté speedrun qui est extrêmement bien intégré au jeu grâce aux astuces/glitchs. Quelques bugs qui restent mineurs et facilement contournables donc peu dérangeants.
C'est donc un excellent jeu, unique en son genre.
良心免费游戏啊~~
有点小难度,值得一玩
支持一下作者
a great puzzle game. Its flaws (like having to be in the exact spot, with the exact speed and angle to be propulsed correctly instead of just making it a semi-scripted impulse) make it annoying at times, but with a little polish it can be a solid game.
j'aime pas..
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Приятная, пластиковая, "стирильная" атмосфера, так сказать "дизайнерская" игра. Все выдержано в едином стиле и прекрасно сочетается. Цель пройти через здание. Проходится быстро, правда если хотите получить достижение, пройдя игру ни разу не умерев, то придется попотеть. Заявлены карточки, но мне они не выпали, а стоят они на вес золота.
Честно говоря не понятно почему игра бесплатна, за такую хорошую работу можно было бы и заплатить символическую плату. Большое спасибо разработчикам. Ставлю твердую 5.
I couldn't finish [i]Red Trigger[/i].
Not only is it [i]not[/i] about communism, it's not about anything. It's a super simple, super derivative puzzle game that manages to be a totally horrendous experience due to major issues with graphical fidelity and overall design. [i]Red Trigger[/i]'s most obvious influence is [i]Portal[/i], from which developer Maxime Vézina seems to have taken a liking to sterile white corridors as a form of minimalistic art direction, which would be fine if the way 'white corridors' had been accomplished weren't simply solid blocks of untextured white. Half the time it's impossible to comprehend where a platform ends and the next begins, because literally everything is just solid colours. I played less than an hour, and somehow [i]Red Trigger[/i] still almost made me throw up on several occasions as my crosshair was lost in the sea of blinding white that is the environment. It's the kind of game where you get vertigo from looking at the intersect between two walls. There is no point of reference for any of your camera or character movement, so already the whole premise of this being a puzzle/platformer has gone out the window.
The only tool you're given is a Google Sketchup gun which you can use to extend out platforms coloured red to create walkways or propel yourself across chasms, sort of like a simplified version of the mechanics from the similarly derivative [i]Q.U.B.E[/i], a game which at the very least had textures. The thing that really stops [i]Red Trigger[/i] from finding it's feet is just how purely unoriginal it is. There isn't even an [i]attempt[/i] to hook players in, you just launch it up, walk forward and gameplay starts. The entire game can be summarised by brief comparisons to other, better games. Unlikely many bad games, [i]Red Trigger[/i] fails to even be truly bad - it's just bland. Had it contained at least one original mechanic or exciting gameplay feature it may have at least held [i]some[/i] value. As it stands, the game may be somewhat tolerable to those new to gaming as a medium, but there generally isn't much in it for anyone who's played a puzzle game in the last 15 years.
7단계 왼쪽이랑 오른쪽 다리생성한뒤 다리끝부분에서 다리취소하면 바로 슈퍼점프하고 버튼있는쪽까지가요
Nice game very relaxing, beautiful design but after MINUTES of playing it gets pretty boring. Lovely soundtrack thou
Amazing short, simplistic puzzle shooter. Dev is a great guy who's super involved with his community and listens to the players of his great game.
A bit glitchy, controls aren't as reliable as I'd like, but this game was a project that took around 15 weeks to make, according to dev.
Actually streamed a bit of this game attempting to speedrun it (My PB is 7:04), and dev joined mid-stream and gave me some strats to use. I was super hyped about that.
All in all, great game, great dev, great community, absolutely worth the free, 2 minute download. You won't regret playing this gem.
9/10.
这个游戏。。。。很谜,知道我打通了我都不知道它想表达啥,一点没搞懂糊里糊涂的玩完了。。。。我很震惊!
10/10, reading Clinton's emails has never been easier!
This is like Portal meets Tron; a fun, challenging, unique, plain and simple FPS puzzle game.
Portal with more platforming and no portals. But it's platforming on the Unreal engine, so a high framerate is required. It's a fine [b]FREE[/b] game about spring pads and shooting red buttons.
Ein Geniales Rätsel jump´n Run und das auch noch für Lau.
Spielzeit rund 30 Minuten
A very nice, short, Portal-like game. I'd say it even deserve a price tag :)
Darmowa, strategiczna gra. Niesamowicie było trzeba mi się natrudzić by zrozumieć w jaki sposób mam przejść poziomy. Gra na godzinke/dwie. Bardzo miła i fajna, uczy i wymaga cierpliwości. Polecam
Red Trigger is an ok puzzle game, but with a few problems.
1.The entire premise of creating pillars isn't that interesting. It leads to some boring puzzles that invlove more observation than contemplation. This means that you will die to a puzzle after figuring out the solution strictly because you didn't duck under a far away moving wall you didn't know to duck under. Or because you couldn't see a pillar you had to activate until the second attempt.
2.Deaths feel cheap and unnecessary. The games deaths are normally because of the aforementioned purely observational puzzles. It is not "well I messed up that." it is "Why was that necessary to the puzzle?".
3.The game has a toggle crouch and a minimalist style. I don't know about you, but those two things do not match well for me if there is no indicator. Since some puzzles require crouching for no apparent reason you will often find yourself crouching and not have noticed it because 99% of the game is pure white walls meaning there's no real change of perspective.
A good puzzle game. About 1 hour to complete. The game is free. Have 8 levels. Try it when you need to kill some time.









