Pinkman
Pinkman is a fast-paced, action platformer about a lost man with pink skin and an incredible skill to fart.
Screenshots
5Overwhelmingly Positive
691 Steam reviews
Review History
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |

Pinkman is a fast-paced, action platformer about a lost man with pink skin and an incredible skill to fart.
Overwhelmingly Positive
691 Steam reviews
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | Y | Y | Y |
este juego me hizo venirme siete veces en dos minutos lo recomiendo totalmente
ZI
This was the best game i ever played
JESSE WE MOST COOK METH FOR GUSTAVO FRING THERE'S NO TIME FOR PLATFORMING
haha mr gyatt i'm farting midair
Jokes aside this was a very fun platformer game. Loved the variety of different hazards and mechanics. BUT PLEASE WHAT THE HELL IS THAT KEYBOARD LAYOUT BRO
Pretty good game. Well designed levels and a good obstacle/mechanic variety. Wish it did not came bundled with a chromium but oh well, at least it is a really good game.
Pinkman is a tightly focused, high-energy platforming experience developed and published by Viridino Studios that embraces simplicity, challenge, and offbeat humor to carve out a distinctive identity within the crowded indie platformer space. Rather than relying on narrative depth or complex systems, the game builds its appeal around precise controls, inventive level design, and a single unconventional movement mechanic that reshapes how players approach traversal. From the outset, it is clear that Pinkman is designed to test reflexes and perseverance, offering a deliberately stripped-down experience that prioritizes skill mastery above all else.
The premise places players in a surreal world known as “The Mind,” guiding the pink-skinned protagonist through a sequence of handcrafted stages filled with lethal environmental hazards. There are no enemies to defeat and no story beats to follow; the challenge comes entirely from navigating obstacle-laden spaces where timing and positioning are everything. This design choice keeps the focus squarely on movement, encouraging players to learn through repetition and experimentation. Death is frequent, but respawns are quick, reinforcing a rhythm of trial, failure, and incremental improvement that becomes central to the game’s flow.
The defining feature of Pinkman’s gameplay is its unusual traversal mechanic: a mid-air propulsion ability humorously framed as a fart-powered boost. While the presentation is intentionally silly, the mechanic itself is thoughtfully integrated and mechanically sound. It allows players to hover briefly, extend jumps, and correct positioning in midair, opening up a surprising amount of control once mastered. Levels are designed with this ability in mind, often requiring careful management of momentum and timing rather than simple jumping from platform to platform. What initially feels like a joke quickly reveals itself as a core skill that separates casual progress from true mastery.
Level design is where Pinkman truly shines. Across its one hundred handcrafted stages, the game introduces a wide variety of hazards—missiles, spikes, saws, collapsing platforms, and more—each layered in ways that demand precision and quick decision-making. Early levels gently introduce mechanics and hazards, but difficulty ramps steadily, eventually requiring players to chain movements together flawlessly under pressure. The absence of combat or distractions ensures that every challenge feels deliberate, with success depending entirely on execution rather than chance.
Visually, the game adopts a minimalist pixel-art style that emphasizes clarity and contrast. Stages are cleanly designed, ensuring that hazards and platforms remain readable even during frantic movement. A particularly distinctive touch is the rotating color palette system, which changes the game’s visual theme each time the player dies. This not only adds aesthetic variety but subtly alters the mood of repeated attempts, helping mitigate the frustration that can come with frequent failure. The visuals, while simple, are cohesive and purposeful, reinforcing the game’s arcade-inspired sensibility.
Audio plays a strong supporting role in shaping the experience. The synthwave-inspired soundtrack injects energy into each run, complementing the fast-paced action and reinforcing the sense of momentum. Sound effects provide clear feedback for jumps, boosts, and hazards, helping players internalize timing and movement cues. While the audio design is not complex, it is effective, contributing to the game’s addictive rhythm without overwhelming the player.
Progression in Pinkman is linear but rewarding. Each level is carefully structured, and checkpoints are placed thoughtfully to balance challenge and accessibility. For players seeking an extra test, the inclusion of a hidden hard mode that removes checkpoints entirely adds significant replay value, transforming familiar stages into endurance challenges that demand near-perfect execution. This optional difficulty layer highlights the developers’ understanding of their audience, catering both to casual players who enjoy the flow of platforming and hardcore enthusiasts who crave punishing precision.
Community reception reflects the game’s focused design philosophy. Players frequently praise Pinkman for its tight controls, inventive movement mechanic, and satisfying difficulty curve, especially considering its modest scope and price point. Criticisms tend to focus on its lack of narrative or mechanical variety, which may limit appeal for those seeking a more expansive experience. However, these limitations feel intentional rather than accidental, aligning with the game’s commitment to delivering a pure platforming challenge.
Ultimately, Pinkman succeeds because it knows exactly what it wants to be. It is not a story-driven adventure or a systems-heavy platformer, but a distilled test of reflexes and movement skill wrapped in a playful, irreverent presentation. For fans of precision platformers who enjoy mastering mechanics through repetition and persistence, it offers a compact yet memorable experience that rewards dedication and embraces its own eccentric charm.
Rating: 9/10
pik
geiles Game
[h3] 不斷跑酷的遊戲 [/h3]
總共100關,有些關卡會引導玩家認識新機關。
有些關卡有挑戰性,大部分不會太難。
操作簡單,只有上下左右、Z(跳)、X(飛)。
遊戲有存檔點!!
可以使用密技:
[spoiler] (上>上>下>下>左>右>左>右) [/spoiler]
[spoiler] 這樣你的存檔點就消失了 :D [/spoiler]
商店页面已好评,差评呼吁中文,无中可玩。we need chinese.
202401,steam,steam掉卡抵扣,它处自定义包入的本体约6元。爱人如己,目前就这,看以后追评。
Jesse, temos que cozinhar.
Just finished the game and what a fun game it is Amazing Level Design Great Assets and Just a great game overall definetly worth playing !
Just a solid little platformer. Pretty easy, even without the checkpoints.
Super simple yet creative game. Levels get progressively harder and you'll want to complete them all. Reminds me of the Ninja wall jumping game you used to play on addicting game or miniclips. Ahh those bring back some gaming memories. Overall will find some hours of entertainment.
Не плохая игра за свою цену, но если вы хотите расслабиться - то она не для вас. Я напрягал все свои извилины, а то и жопу, чтобы хоть как-то привыкнуть к управлению. Его даже поменять нельзя. А смена цветовой гаммы всего уровня после смерти - очень сильно ослепляет ночью в темноте, хоть и довольно забавная задумка.
> 4-5/10 <
Pretty good game chould be more of a praticing place for platformer speedruns if you want to but honestly pretty fun game!
Short but fun little platformer game, very cheap too, no sale to wait for.
He is a good guy.
woooooooooooooooow
Game-wise: Wow, this game is incredible. Insanely fun with some hint of challenge. iconic music i'm sad we never got any more of Pink man.
Achievements-wise: Beat the game, enter hard mode once, easy
Gostei demais. Simples, jogabilidade boa e nível de dificuldade moderado. Muito bom!
Pretty fun pretty cheap
just finished the game, and wow. 10/10 soundtrack, nice and nostalgic graphics and overall fun game play. works nice with a controller. it gets more difficult towards the end, which i like! theres also hard mode and its super fun. and all of that for under a dollar, definitely worth every cent!! and the game is long and replayable. finished it in around 2 hours, but thats just because i suck... if you are better at the game then me you could finish it in around 1-1.5 hours. if you havent already played it, do so.
Difficult but fair. Tight controls. Works perfectly on Steamdeck.
Recommended.
Eu nem sei o que dizer sobre esse jogo, simplesmente incrível, com o valor do mesmo, você não compra nem um salgado hoje em dia, vale a pena demais, as 1 hora e 4 minutos mais divertidas da minha vida, platinei tranquilamente, além de ter sido desenvolvido por um brasileiro.
Fun little platformer to jump through.
It doesn't shine, but it kinda does not try to.
Excelente!
The game pleasantly surprised me 😊 At first, I seriously underestimated it, but after a few hours of gameplay, I can confidently say it’s worth attention. It feels light, enjoyable, and relaxing — I played without stress and genuinely unwound 🎮 Each new level becomes more challenging, encouraging you to think, plan, and find smarter solutions, which keeps the gameplay engaging 🧠✨
The music is calm and never annoying 🎵 The optimization is excellent — I had over 100 FPS consistently with no lags or stutters 🚀 Overall, it’s a fun and well-made game, perfect for relaxing and taking a break from everyday routine 😌👍
very great game for just a dollar, would recommend
made me wanna jump out of my window 10/10 would recommend
"Peakman"
worth it 100%
Jesse
hey thats pretty good
I FARTING LOVE THIS
all of this for just 1 dollar!!?? this is honestly the best game ive played its a fun cool platformer game where you do hard an good levels this is just great keep up the good work!
chill game
Довольно неплохая игра, с хорошей физикой, отзывчивым управлением и приятной атмосферой
awesome short platforming game
played after celeste like nicotine gum to stop smoking. it sated my urges. for now....
Fun plattfformer, isn't hard, but still challanges. Playthrough very easy in one session.
Really good platformer with very challenging levels. Good practice for those that play platformers with difficult jumps. It honestly is much better than I thought it would be. Genuinely surprised. The music is great too.
Игра рассчитана на долгое прохождение и поэтапное обучение игровых механик, неплохая. Моментами будет гореть задняя часть тела, а моментами будет нормально. Советую.
Platinato in 1 giorno, divertente e con un buon livello di difficoltá (e non costa un cazzo)
Short and sweet, for a cheap price
i 100% pinkman it took me 100 minutes but depending on your skill it could take longer the game was short and sweet and never overstayed its welcome and crazy good for only $1 MUST BUY
Neat little Platformer, not too hard, not too easy. You beat it in less than an hour, but it's fun! I'd love to see a fully fleshed out game with this, maybe with better graphics.
Jesse?
me deixou querendo mais, de tão bom.
i dont like it because the controls are dumb jump from Z? WTF fix that i play other wise good game
Fantastic, minimal platformer. Difficulty increases slowly as it adds more and more things you need to deal with, and challenging levels for them to be in. Wonderful little game, highly recommend.
movement and everything feels rlly good for a 1 doller game, its just pure vibes, nothing over stays its welcome and has some replayability. W
A pleasant hour-long 2d platformer that has you romp through 100 short-n'-sweet levels. Originally just spent the dollar in order to get the profile background with steam points, but I'm definitely going to check out this dev's other games.
[h1]
Running around in pink spandex have never been so fun!
[/h1]
jesse?
Manque de difficulté et de temps de jeu mais reste facilement l'un des meilleurs jeu dans son genre
a great platformer. what more could you want
This is a great platformer game and the creator is also a really cool guy!
Pinkman goes where he pleases
good
cool game
Jogo de plataforma divertido e desafiador mas não tão difícil como por exemplo Supermeat Boy, geralmente cada fase você consegue passar em poucas tentativas com algumas exceções. Pelo preço pedido, é uma ótima compra para quem gosta de jogos de plataforma.
Prós
+Plataformas divertidas que não são muito difíceis
+100 níveis que adicionam ou alteram elementos a cada 10
+Trilha sonora agradável, me surpreendeu muito positivamente e não enjoa
Definitivamente vale a pena a escolha se você gosta de jogos de plataforma, baratinho.
Ótimo para speed runners.
If you are a fan of any of the N games (I got super into N++ for a while myself) or precision 2d platforming in general this is definitely worth grabbing. I'm having a lot of fun with it so far.
not the best game, but for 99 cents its one of them. i could refund it after %100 it but i liked it a lot so i will not.
pinkman
this game is good
Good but 100% in 1 playthrough :/
worth every cent a realy good game
Surprisingly good short little platformer
great
3 reais por 1 hora e meia de entretenimento de alta qualidade. Jogo gostosinho e não muito difícil, que mesmo com 100 níveis ainda passa rápido. Ao mesmo tempo que eu amaria uma versão estendida, a curta duração auxilia no charme, com novas mecânicas sendo introduzidas a cada 5 níveis, o que te faz querer jogar o jogo do início ao fim sem pausa. Ele tem uma boa profundidade nos controles basicos e com certeza vale a pena pelo preço
very fun little game i loved all 2 and a half hours of it
Don't expect the game to last too long (if you're someone that only plays a game once) - but it's a fun little 2D Platformer.
Having a built in timer makes it a lot more tempting to speedrun again and again, albeit the difficulty (and thus timesave) won't pick up until the later levels.
A small, tight little platformer, very reminiscent of Micro Platformer or the Love series. Must play for fans of that series, and a big recommend who likes platformers in general.
Great game worth every penny. Great for speed running.
If my grandmother played this game regularly, it would definitely ease her Alzheimer's and Parkinson's
I love how theme changes to crystal clear blue and Water White
this is an awsome platformer game that has to be experienced. I loved playing it and recommend it to everyone who enjoys platforming even a little bit. the controls are smooth and responsive so it's not one of those games where you rage quit becouse you die 50 times in a row. it's easy and fun 10/10 game
Час удовольствия. Один из лучших и вайбовых платформеров. Поржал, что музыка из спидран роликов на самом деле отсюда
neat!
Волтер Уайт, я устал варить мет, я ухожу в паркур с пердежной тягой
more than worth the price whether its on sale or not
Great 1 dollar game the ost is amazing
For a price of one singular euro, you can't complain. The movement mechanics are fine, the music is fine, the obstacles are fine, the assets are very simplistic but they work and everything is quite good enough to make the gameplay be fun throughout all of the 100 levels. The biggest problems are that you have no variation in jump height and that the game wasn't made for QWERTZ keyboards as you have to quickly access both the X and Z buttons.
game
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Honestly one of the most amazing platformers I have ever had the gift of playing. For an incredibly low price you can go through 100 levels of fun, well designed ideas and mechanics that make this game extremely enjoyable to play. If you sat me down before I played this and told me I would consider a game that costs less than 2 dollars in NZ currency one of the best platformers, or even one of the best GAMES I would ever play, I would probably break out laughing. But Viridino studios knew what they were doing with this game, and they did it well. It would be a lie to call this game anything other than a MASTERPIECE.
Great game and defenently recommended if you like a challange. Just wish the was longer
Really fun and challenging game. I wish there were more levels or perhaps increased difficulty options. Hopefully we get to play a sequel.
Worth the 50 cents even the dollar if it's not on sale.
I 100% it in 83 minutes because I didn't know how to activate hard mode (its at the end of the store description).
Really fun game honestly!
An awesome platformer. If you want to play a short and sweet game I would absolutely recommend Pinkman. Wish there were some harder levels though.
I introduce you to a remarkable dark chocolate cake recipe?
-- INGREDIENTS --
2 cups Brown Sugar
¾ cups flour
¾ cup baking cocoa (Dutch process or dark cocoa preferably)
½ teaspoons baking powder
½ teaspoons baking soda
1 teaspoon salt
2 eggs
1 cup milk
½ cup vegetable oil
2 teaspoons vanilla extract
¾ - 1 cup boiling water
-- INSTRUCTIONS --
1. Heat oven to 350°F.
2. Grease and flour two 9 inch round baking pans or one 13x9 inch pan.
3. In large mixer bowl, stir together dry ingredients.
4. Add eggs, milk, oil, and vanilla; beat on medium speed for 2 minutes.
5. Stir in boiling water by hand (batter will be thin).
6. Pour into prepared pan.
7. Bake 30 to 35 minutes for round 9-inch pans, 35 to 40 minutes for rectangular pan or until wooden pick inserted in center comes out clean. (Do not use 8-inch pans or the batter will overflow.).
8. Cool 10 minutes; remove from pan to wire racks.
Enjoy babies, and remember to stay sane.
♥♥♥♥ YES I LOVE ABUNDANT CHECKPOINTS AND FAST RESPAWNS!!!!
makes it way too easy tho
awesome :D
Short but sweet.
Pinkman est un très bon plateformer 2D, les 100 niveaux qu'il contient vous requerra de la précision. Les contrôles sont maniables et à aucun moment, on ressent de l'injustice vis à vis du level design, rien à redire, il vaut largement son prix.
He's very pink
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