Lugaru HD
Third-person rabbit kung fu, with a built-in editor
Trailers
1Screenshots
4Very Positive
583 Steam reviews
Review History
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | — | — | Y |

Third-person rabbit kung fu, with a built-in editor
Very Positive
583 Steam reviews
| LANGUAGE | AUDIO | SUBTITLES | INTERFACE |
|---|---|---|---|
| English | — | — | Y |
Ripugnante.
cant believe this came out in 05, great game
This game is trash and the graphics are trash. Play Overgrowth instead.
lugaru is fun and has some different combat options compared to overgrowth, most notably how the hop kick is a dropkick instead here and rarely works, and the quad "feral" run with tackle.
Honestly it's worth just getting overgrowth over this if it's in the question, this campaign is incredibly short and gets repetitive halfway through. Eventually staffs and wolves will get involved, but the combat falls in the issue of only really rewarding you for reversals. Directly attacking feels like an rng game of hoping the ai doesn't just tell you "no" to an attack. Sometimes even reversals don't work with large groups or wolves. So you then need to cheese the air flipping that distracts the ai in order to land clean attacks which just subverts any aspect of an interesting combat system. You can't combo, you can't block or feed a parry to a follow up, there's recovery move, but you can't counter or directly attack from that position.
So because of all this the game feels awfully one-note after a few hours, but because the story doesn't really last longer than that, it doesn't overstay its welcome. Luckily if you found the game to be captivating and you want more,there IS an entire modding scene that's been active since 2005 to look through. Unfortunately while they all were preserved in the forums and a third party launcher that would auto download any fan-campaign, they even had their own section in the wolfire discord for a while! These have been eviscerated and are no longer accessible. If you find the more modern wolfire games lugaru forum, you can find a couple modded campaigns, but they're not anything more than some custom maps with a set amount of enemies, so you might as well just do the challenge mode :/
I will say though it's probably worth it to play through this over the overgrowth remake maps. Both because this is small, and has different combat mechanics, but primarily because they strangely retconned the story for the worse in the built-in overgrowth remake. Generally just deciding Turner was always an edgy murderous ♥♥♥♥♥♥♥ instead of becoming that through the toll of this games story. They change the ending completely so it doesn't make sense how turner ended up in his position at the start of overgrowth. It's just strange and while the writing isn't exactly great, it's still . . . alright?
Like it has a lot of flaws, but none of them make this game effectively worse, and I'd expect you'd get this by purchasing overgrowth since this is included. Since I feel that it's worth playing through this over the remake campaign, yeah I'd recommend it.
when coworkers start dissing Lugaru HD so you lowk air out the whole room
This game is a rough journey, but a very fun one. It also is insanely easy to run. My only problem with it is that it's so short.
hidden gem for the fans of martial arts
I love this game so much, I found it by accident trough a portmaster on Anbernic RG35XX H of muos system. Despite some drama that there was between author and valve that I might not be heard of, I don't take it to account to appreciate the game. Man, I love the type of genre where it looks simple but it's actually has really deep mechanics. This game might be a buggy in terms of using controller or mouse on linux, but when it is tweaked properly, I enjoy to bunny kick into oblivion.
It's not always clear whether can you pull the certain parry or not, but when you do, it's really pleasant. The human like bunnies visually interesting. Idk how to explain it and be tagged as furry, the mix of brutal, dark, gruesome wildlife atmosphere with the bunnies that seem quite nice, I can see a real world like that. It's like I see how much bruises or damage the main character bunny gets, but he just brushing off that ♥♥♥♥ and moving on untill he reach a goal. It's a metaphor to how I should not be afraid of my struggles.
Janky controls made this a rather unenjoyable experience. Relies way too much on context-sensitive commands with zero indication of which one will be executed. Want to throw your knife at an enemy? Sure, press Q. Are you just barely outside the range for knife-throwing? Congratulations, you've now dropped your knife, the only weapon on the map, an action any sane person would have zero reason to do. With no UI element telling you if you are even in range, it becomes a guessing game on which will happen.
Try to attack when an enemy is just out of range? You get nothing. Try to counter some time just outside the split-second you can do so when an enemy attacks? Dodge roll.
Add in the fact that enemies basically always have perfect counter/dodge timing, can reach beyond what their model would imply, and some (wolves) have non-disarmable lethal attacks and you get something that is far more frustrating than fun.
güzel
Berserk mais avec des lapins
Lugaru HD is one of those early indie action titles that feels both experimental and foundational, a game that arrived before the explosion of modern independent studios yet already demonstrated how small teams could challenge mainstream design conventions. Developed and published by Wolfire Games, it casts players as Turner, an anthropomorphic rabbit martial artist seeking justice after his home village is destroyed. The premise may sound eccentric at first glance, but the game quickly establishes a surprisingly serious tone, grounding its animal characters in a brutal, survival-driven world shaped by betrayal, tribal conflict, and personal vengeance.
What truly defines Lugaru HD is its combat system, which was remarkably forward-thinking at the time of its original release. Instead of relying on flashy combo chains or exaggerated special abilities, the game emphasizes positioning, timing, and environmental awareness. Attacks are context-sensitive, meaning the outcome of a move depends heavily on where you stand, how your opponent is moving, and whether you’ve created an opening. A well-timed kick can send an enemy tumbling down a hill or crashing into a wall, while a mistimed strike leaves you vulnerable to swift counters. This approach creates fights that feel tense and dynamic rather than scripted. Every encounter demands attention and adaptability, especially when facing multiple enemies who coordinate and react to your movements.
The physics-driven design amplifies the impact of combat. Ragdoll reactions are not just visual flair but a functional part of the system, affecting how enemies fall, recover, or collide with terrain. Because environments are often open and uneven, battles feel organic rather than confined. Hills, cliffs, and structures become tactical tools. Players can adopt stealthy strategies, picking off opponents from behind, or charge directly into confrontation, relying on reflexes and careful timing to survive. This flexibility lends the game a sandbox-like quality within its relatively compact levels, encouraging experimentation and replay.
Narratively, Lugaru HD keeps its focus tight and utilitarian. The story primarily exists to propel Turner forward through increasingly dangerous territories, encountering rival factions such as wolves and other animal tribes. While the plot does not delve deeply into complex character arcs or intricate world-building, it effectively establishes motivation and tension. The minimalistic storytelling aligns with the game’s design ethos: direct, unembellished, and centered on action. Dialogue is sparse but purposeful, reinforcing the somber atmosphere of a world where violence is a constant presence.
Visually, the HD version improves textures and sharpness compared to the original release, yet it still reflects its mid-2000s indie origins. Character models are simple, animations can appear stiff by contemporary standards, and environments lack the detail seen in modern action titles. However, there is a certain charm in this simplicity. The clean landscapes and uncluttered visual style make combat readability strong, ensuring that players can clearly track enemy movements and environmental hazards. The art direction may not impress from a purely graphical standpoint, but it supports the gameplay effectively.
Difficulty is another defining trait. Lugaru HD does not hold the player’s hand, and encounters can be punishing, particularly when surrounded or caught off guard. Enemies are capable and reactive, forcing players to learn through failure. Victory often feels earned rather than given, which contributes to the game’s enduring appeal among fans who appreciate challenging, skill-based combat. Mastery comes from understanding spacing, anticipating attacks, and maintaining composure under pressure.
Beyond its gameplay, Lugaru HD holds an important place in indie game history. It was one of the early titles to demonstrate that independent developers could create mechanically innovative action experiences without the backing of large publishers. Its later transition into open-source availability further cemented its legacy, allowing the community to explore and modify its systems. The game also laid the groundwork for Wolfire’s later projects, most notably its spiritual successor, Overgrowth, which expanded upon the same physics-based combat foundation.
Ultimately, Lugaru HD stands as both a product of its time and a pioneering effort that helped shape the trajectory of indie action games. Its visuals may show their age, and its narrative may be straightforward, but its combat system remains distinctive and thoughtfully constructed. For players interested in mechanically driven melee combat, challenging encounters, and a piece of early indie history, Lugaru HD offers a focused and rewarding experience that still carries a unique identity years after its original debut.
Rating: 7/10
love this
conejo ninja pum pum
Nem terminei, mas amei
Painfully short.
Very fun combat, genuinely the coolest martial arts game ive played, and from 2005???
Super excited to play the sequel and find out what happens to Turner.
Very challenging classic. If you like furry animals, you might like this game.
If you're the type to play a game until you beat it because its mechanics are flawed but still fun? Then... this is for you.
Regardless of difficulty it seems like the enemies just have generally better RNG or at least from what it FEELS like to me. The game is entirely open source so you could go check the source code - see how every hit check is made, etc... potentially a flawed system, but it is incredibly fun.
The movement is fluid yet rigid when it needs to be, reminds me of GTA III combat but like if you could jump into space. It's a very fun game to spend a couple hours on trying to beat, regardless of difficulty you will struggle. At the beginning there is a steep learning curve but once you beat the first few levels you'll get an understanding of how to play. After those... you're gonna have to lock in those skills. This game took me a lot of trial and error to beat, 1 hour and 8 minutes on easiest difficulty.
I'd 100% recommend picking up this game if you want to support the amazing creator.
It's so bloody quick! There were plenty of battles, especially when there were multiple opponents, that left me wondering what exactly happened. Win or lose.
And that's not the only way Lugaru HD mimics old kung fu flicks. The story is a by the numbers 'best fighter anyone's ever seen experiences a conspiracy-fueled tragedy' sort of affair. Complete with the genre's usual disregard for gravity. Just... with anthropomorphic rabbits this time around, a ridiculousness that juxtaposes itself against increasingly morally grey violence and the cold reality of the fight for survival.
The past 20 years haven't been too kind to Lugaru HD though. Its visuals are often jerky and there are frequent crashes. I had to download an open source version(which I later learned also existed as a beta option within Steam) to get past the third battle arena of the main campaign with my save intact. Once I did, the difficulty picked up something fierce. Don't be fooled by the early fights. Your first wolf will make you wish you chose Easier.
A supreme vibe.
神作
А говорили, что волки в цирке не выступают...
way better than overgrowth, the combat is way more rewarding and melee focused. the parkour is more stiff but less restrictive than overgrowth. the story is also better
развлечься на вечер норм
♥♥♥♥♥♥♥ dev team trying to sue valve for taking the cut yet they're selling unoptimized mess that refuses to work. cant play desert area of the campaign without constant crashes, changing resolution to widescreen doesn't work, limiting fps is not possible. only "fix" i found was to download open source version of this game instead of paying for it, so id advise you to do the same.
On the highest difficulty the wolves teleport.
Grim martial arts story, but with hares. Select the easiest difficulty, the wolves are buffed to the point of nonsense.
Un juego de mi infancia, muy bueno 🔥👍
This game's developer is trying to destroy Valve. However you feel about Valve taking a 30% cut, it's the only decent gaming platform as of today and the last line of defense against the decay of gaming we're currently facing. The lawsuit may have dire results.
If you are planning on playing this game (which you should) Make sure you go > Properties > Betas > set oss_lugaru as the branch, it adds more options and content.
I love this game so much, I would play the demo and the Open source version for countless hours, definitely over 100 hours, same with Overgrowth, Both of these games carried my childhood. This version of the game is pretty good, i appreciate that they have osslugaru as a branch that is installable, it adds a ton of extra resolution and video options.
The story of this game is pretty simple honestly but short and nice, and the combat is very fun and works verywell for a 2005 game, there are so many ways to fight the enemies in this game and each way is truly satisfying. The old graphics will always be special to me, especially the soundtrack Grass1.ogg, absolutely heavenly.
The thing i love about this version of the game is that it comes with 3 more fan made campaigns which are just as good if not better than the main story. my favourite story wise being the seven tasks campaign, and difficulty wise EASILY the empire campaign
The empire campaign on Insane difficulty is probably the greatest challenge this game has to offer if you dont use any cheese strategies, plus its a cool revenge story which i do enjoy
That said i did have some difficulties with THIS version of osslugaru, for some reason the skybox glitched and crashed constantly, if you come across this issue too, download osslugaru 1.2 from gitlab, and copy the files into the steam installation and rename the new executable from lugaru.exe to Lugaru.exe and run the game. this is the only way i know how to fix this
I love the idea of this game and it was fun, but it is dated and the best way to play it is probably getting the newer version unfortunately. I love old games but the optimisation bothered me.
Lugaru HD is the first game in which I got so angry that I broke something.
Let's start with the good, the graphics are cool, at least I'm a fan of the old style so I liked it.
The plot is quite empty, but not exactly terrible.
And now we get to the main thing, the gameplay, it's quite interesting, the combat system is diverse, but not balanced at all, maybe I'm playing too badly, maybe something else, but it was just terrible, the hares can do all the same things as you, only there are a few of them and you are alone, it's harder to take weapons from your opponents than they do from you,
wolves are a completely different story, they can do everything you can, only now they have 3 times more health and 10 times more damage. When I was going through a location with three wolves, I broke off the armrest on my favorite chair out of anger, and I'm not talking about the last location, it couldn't have been worse.
So, judging superficially, the game isn't bad, but it's unnecessarily difficult, so I can't give it more than a 4/10 because I got almost no enjoyment out of it, and what I definitely got was a lot of anger and a broken chair.
Кайфовая драчка про зайчиков, кролликов.
In the earliest days of what we now call "Indie games" (before we even had a name for em), Lugaru was a curiosity that stuck with me way more than I ever expected. For what was essentially a one-man project it was shockingly forward-thinking - the ragdoll physics, while a little dated by modern standards, are still impressive considering this was well before they were the norm, and the minimalist UI was YEARS ahead of the curve of what big-budget AAA games would end up doing, let alone the brutal but fun brawler combat that strays away from combos and flashy finishers and takes a different approach, to focus on fluidity and a smooth escalation/deescalation of tension while providing fun stealth mechanics as a mixer (the enemies can literally smell you!)
All of this wrapped up in an intriguing, atmospheric, dark and mature revenge plot story that pulls equally from Watership Down and kung-fu movies and you have a fascinating footnote in indie game history. Wolfire games have sadly all but abandoned this setting and these characters, leaving this game in a state of limbo that's unfortunately become a hassle to run on modern systems.
Released far too early for the eventual indie boom to give it a presence, while its sequel languished in perpetual development far past whatever fanfare it could have garnered. This game has been long overdue for a reappraisal.
One of the first games I played. It made me emotional. When I was younger at Blossom Valley, I cried when I looked into the distance. In your head, there is so much to explore. When this game releases, it becomes your real world and even life if you dare it. This game is ready for release before 2025 and when decided by the creators.
Some of the coolest melee combat to ever grace your screen.
This game probably only is interesting for historical reasons. Since it´s basically the prototype for Overgrowth. Wile it was okay in 2005 now it aged very poorly. Better stick on overgrowth instead.
This is one of my favorite indie games of all time. I come back to it every few years and play through it again. The way that the graphics look like something from the N64 era but the mechanics are so deep and the combat system feels so cool and the animations are so smooth, it has a unique charm. Overgrowth, it's sequel, is obviously the more well known game and the more technically impressive one, but Lugaru's combat somehow still feels more refined and challenging to me. I remember I installed this thing on my schoolwide (H:) drive and used to go to the library and borrow their laptops to play it during study. lol. Good times. Highly recommend.
+
janky mess, character died so hard while reversing that his body evaporated as the camera flies up into the sky
10 / 10
parkour and combat, simple controls but challenging gameplay
this game is beastmode
I believe I got this in one of the earliest Humble Bundles, as they were started by Wolfire Games themselves. I can't actually recommend the game in this day and age, it's sequel does everything better and even that is a niche product. But I'm going through doing long, long overdue reviews on games I got decades ago, and getting this and a bunch of other games for the price of 1 was an incredible deal back when I got it.
If the gameplay intrigues you and you really want to play an involved martial arts beat-em-up, Sifu is your best option now. No gravity defying super jumps though.
Начался как-то конфликт на фурри сходке
A fun little melee combat game reminiscent of Virtua Fighter. Your goal is to get the most points in the least amount of time per level as you violently apprehend the enemies. There is a pretty involved tutorial that you can choose to skip, but is recommended so you can get the movements down. There's actually several different attacks and reverses you can use against them. It's pretty simplistic, though, and is worth maybe an hour of playtime to the non-completionist fighter
I got it as a part of a super cheap bundle I bought for a specific game, so it was essentially free.
This game is part of my childhood.
It has a great combat system. The contextual controls for fighting are an interesting design. I like rabbit-kicking bad guys... It also has issues with crashing on Windows 10, unfortunately.
Really enjoyed this game. Combat was very fun but there are a lot of sudden difficulty spikes, especially with stages with the wolves. Will go from spending hours on one stage to 2 tries on another.
its fun
Funny game ragdolls
No es que sea mal juego, pero necesita urgente una actualizacion, tengo el problema que varios usuarios tienen actualmente, si juegas este juego en una computadora actual y inicias niveles donde haya lobos el juego crasheara, aveces es instantaneo y aveces tarda mas, puedes pasarlo si eres lo suficientemente bueno jugando para ganar el nivel antes de que el crasheo ocurra, pero si no guardaste partida de nada te servira, lastima porque es un juego algo nostalgico
elegant and simple combat system, immersive rabbit world, low grav physical combat with weapons, nice difficulty, pretty much the perfect game
Actualmente en 2025, crashea a partir de los niveles del desierto, no lo compren, nunca lo arreglaron y dudo que lo hagan
Playing this game feels like attempting to drift a steam train on a sheet... of... wait...
Oldie but goodie :))
The story-line's interesting enough but the star of the show is of course the combat. It's pretty hard but super satisfying when you get the hang of it.
If you're not a new gamer, definitely give this old classic a go, it's awesome :))
[b]8.5/10[/b]
Also, the mods for this game on Wolfire's site are like cool little DLCs
Gameplay is unique and very fresh, although some elements of it are weird, e.g. how easy disarms are.
There is no level design, but it is ok, since it takes only a couple of hours to beat this game (more of a demo, actually) on easy. The story is surprisingly dark.
6/10, Buy only in a bundle.
great game, good combat, kinda short like an hour long i think. 7/10
This game deserves more attention in context of combat system like SIFU or For Honor . I recommend this with my all heart and definitely you should try master the combat. After achieving master of the combat, you probably get a big satisfaction from this game. Highly recommended
♥♥♥♥♥♥ game from a ♥♥♥♥♥♥ dev.
plays so much better than overgrowth which removes all the good mechanics from lugaru, overgrowth also rewrote lugaru's story to be a complete joke. just because overgrowth has nice graphics does not make it a better game than lugaru, dont take home no onlyfans latina over the loyal christian girl
This game has a short but amazing story. You can complete it in about 1-2 hours. I recommend doing the tutorial because there are a lot of controls. If you are struggling, there are many tutorials on YouTube.
More complex combat than the sequel, overgrowth and also cheaper. Play this one first. It's really something.
3/10
Avaliação no final!
---{ Gráficos }---
☐ DaVinci criou uma nova realidade
☐ Você esquece o que é a realidade
☐ Red Dead Redemption II
☐ Byutchifu
☐ Bom
☐ Decente
☐ Não olhe por muito tempo
☑ Ruim
☐ Atari
☐ Tamagotchi
---{ Requisitos do PC }---
☐ Seu pc executa Paint?
☑ Batata
☐ Decente
☐ Rápido
☐ Boi Rico
☐ Pergunte à NASA se eles têm um computador sobrando
---{ História }---
☐ História? Que história?
☐ Uma palavra. Pewpewpew! Três palavras. Pew pew!
☐ Algo de lábia
☑ Média
☐ Boa
☐ Linda!
☐ Isabel Allende, Machado de Assis e Tolkien se uniram para escrevê-lo
☐ Ele substituirá sua vida
---{ Jogabilidade }---
☐ "I know kugfu!"
☐ Excelente!
☐ Boa
☑ Mehh
☐ Em vez disso, observe a tinta secar
☐ Só que não
☐ Esmague sua mão com um martelo, é mais engraçado
---{ Grind }---
☐ Você vai precisar de uma segunda vida para grinder
☐ Grindmaníaco
☐ Nível médio de grind
☐ Somente se você se preocupa com achievements
☑ Não precisa
---{ Dificuldade }---
☐ Basta pressionar 'W'
☐ Fácil
☑ Fácil de aprender / Difícil de dominar
☐ Uso significativo do cérebro
☐ Difícil sem cérebro
☐ Qual seu QI?
☐ Dark Souls
☐ Hawking se uniu com Neil deGrasse Tyson para criar uma máquina do tempo e assim encontrar Einstein e Tesla para criar este jogo.
---{ Horas de jogo }---
☐ Tempo suficiente para uma xícara de café
☑ Curto
☐ Médio
☐ Longo
☐ Você começa, seu neto termina
☐ Para o infinito e além!
---{ Replay } ---
☑ Uma vez só é suficiente
☐ Somente se você almeja conquistas
☐ Depois de alguns meses... Anos... Mods...
☐ Com DLCs vale a pena
☐ É melhor você ter tempo para perder
☐ Bom... Você não precisava de vida mesmo!
---{ Bugs }---
☐ Nunca ouvi falar
☐ Pequenos erros
☑ Pode ser irritante
☐ Você vai xingar...
☐ ARK: Survival Evolved
☐ O jogo em si é um grande criadouro para insetos
---{ Multijogador } ---
☑ Sem multijogador
☐ Lan
☐ Diz que tem, mas vai explodir seu pc se você tentar
☐ Aí está... Um deserto solitário e esquecido
☐ Meh, até que é divertido
☐ Missão solo? O quê?
☐ Basicamente um MMO
---{ Áudio }---
☐ Audiorgásmico
☐ Muito bom
☐ Bom
☐ Aceitável
☑ Ruim
☐ Estou surdo agora
---{ Público }---
☐ Crianças
☑ Adolescentes
☑ Adultos
☑ Vovó
☐ Todes
---{ Preço }---
☐ Não está mais disponível na Steam
☐ É grátis!
☐ O preço é justo
☐ Se estiver em promoção
☐ Se você tiver algum dinheiro sobrando
☑ Não recomendo
☑ Você também pode simplesmente queimar seu dinheiro
---{ 3 / 10 }---
☐ 1
☐ 2
☑ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☐ 10
Bem, acho que ficou claro que não dá para recomendar este jogo. E olha que deu para sentir um certo carinho por trás de seu desenvolvimento, mas não foi suficiente. Vamos às razões.
Primeiramente, o jogo é FEIO de doer. Se esta versão é a HD, o que era antes??? Sério, foi lançado em 2005, é contemporâneo de RE4, Kingdom Hearts 2 Remake, DMC3, Shadow of The Colossus, GoW, entre outros. E aí vem esses coelhos que parecem origamis, com mapas gigantes e vazios e animações do mesmo nível.
E o resto vai na mesma direção: o som é péssimo e preguiçoso, a história clichê e os personagens atuam como Cameron Diaz e Tom Cruise.
As mecânicas de combate quiseram trazer pontos interessantes, mas pararam na vontade mesmo.
Tudo isso torna o jogo entediaaaaaaante e até doído de enxergar. Se fosse de anos anteriores, teria sido incrível. Mas para metade da primeira década do milénio, é uma piada.
Não recomendo nadinha.
Gioco semplice e scorrevole, impegnativo in alcuni punti. Carino.
da rabbit kill da wolf
Dropkicked a wolf into a tree so hard it died
good yes
10/10
El juego no está hecho para las tarjetas gráficas modernas, crashea cada 5 - 10 minutos por lo que de entrada es injugable y la mitad de veces te borra el progreso de tu partida. No tiene resolución de 1920x1080, no hay límite de fps y no te deja elegir si lo quieres jugar en modo ventana o pantalla completa.
Se vuoi un gioco dove puoi tranciare conigli e dare cazzotoni in bocca a dei lupi, questo gioco è perfetto per te.
Un juego que disfrute bastante cuando pndjo.
y ahora..
tmnc mano como essa merda de jogo de 2005 consegue ser tao mal otimizado jogo crasha toda hora ta caro dmais ainda prum jogo q nem funciona direito funciona alem do combate ser extremamente horrivel tb parece q n funciona direito e os ragdolls sao horriveis pqp q desperdicio de tempo do caralho
https://www.youtube.com/watch?v=5_Qh0OzmC2o
3D brawler emphasizing strategy and combos in equal part with mechanical skill. Attacks aren't input by clicking, but rather simply by holding left click, all contextual based and all contextually reacted to. An old-school artstyle I haven't seen anywhere since.
very fun
Bnuuy
Real chad gaming. If you're the type that likes the look of it, you'll probably get at least a few hours of enjoyment from it.
Games a little rough but in a fun, goofy way. Negative reviewers on here are legit whiners
Have U ever wondered what goes on behind the green hills of the Windows XP desktop wallpaper ??
Well now U may see for urself. [spoiler]Max payne watership down prince of persia kill bill - martial arts wasteland[/spoiler]
[u]This game rules[/u]
I love Overgrowth and decided to finally try this game, but the dev hasn't maintained this game at all. I have a 4k monitor and a large part of the screen is cut off on the right. I tried every resolution and nothing helped.
What inspired me to buy this is a review said it does combat better than Overgrowth. There is nothing to this combat in comparison. Although, I couldn't explore all the combat - all I could seem to do was kick. There was no jump kicks. Much worse physics. Yeah, it is an older and less refined game. I didn't think it would be this bad compared to Overgrowth, which is still the best fighting game I ever played.
I can't in good faith recommend this game after playing Overgrowth. With Overgrowth being very repayable and 10x better, there isn't much point.
I tried the first Reciever game and didn't care for it. Overgrowth is just so much better than his other games. Makes me wonder why he made Reciever 2 and not Overgrowth 2 or something similar on that engine. I think he would have foudn success if he pressed on. Overgrowth is the only game I would call a project of passion and it makes no sense that that game was not a big hit.
I will grant that this game is from 2005 and practically forgotten about by Wolfire, but the game keeps crashing at the raider patrol level, I have asked everywhere possible and have found no results, did every possible fix I could think of, nothing works. You're better off downloading this game from https://osslugaru.gitlab.io
ilklerde eğlenceli de otistik dizayn adamı dövüp arkasından bıçak atamıyorsun bilerek bilerek yapmışlar oyun uzasın diye çünkü bok gibi oyun
Good
This series slaps. The lower graphics are DEFINITELY made up for by the fact that it is so fun
It's surprisingly difficult to beat the campaign.
Mainly because the wolves are really bonkers.
But overall a fun game about bunny mayhem.
It's a bit short but there are some mods for it.
And the engine is pretty impressive for 2005.
Definitely a gud little piece of gaming history.
Plus seeing the origins of Overgrowth is neat.
Lugaru isn't for everybody, but I quite liked it.
It's just perfect for retro and nostalgia lovers.
And I simply have to give it a positive review.
it is very fun you get to beat up people the animations are so good
better than modern games, i felt like john wick playing this game
Ciekawy system walki ale zbyt krótka. Dla tych chcących grać w wyższych rozdzielczościach trzeba wejść w właściwości gry na steam i uruchomić grę w wersji Beta.
Nearly a year ago, I bought this game, curious, left a negative review due to the bugs, and promptly refunded the game. Recently, it was on sale, and I decided to give it another go. After some minor digging, I found an open source version of the game, which had been equipped with many bug fixes. Having a functional version of the game in hand, I proceeded to have some of the most fun I've had playing a video game. It requires some practice to get to know the combat system and enemy AI, but makes you feel like the chosen hero, blessed with unrivaled combative abilities. If you enjoy either kung-fu-hero-esque blended stealth and combat, intense close range fights, and don't mind the many mishaps you'll have trying to gain proficiency, or, are a furry, I'd recommend you give the game a shot. If none of the above applies to you, I'd still recommend at least trying it(refund is always an option, though it's 2$ on sale).
This developer only puts out half baked unfinished games that are more or less just engine demonstration tools and nothing more.
They rely heavily on user generated content and have never finished developing Lugaru or Overgrowth.
rabbits know kung-fu in real life
True action hero gameplay in a chunky wilderness
Between the demo, full game, and mods, I likely sunk 100+ hours into this game before I knew Steam existed. Play this as an indie game from the mid 2000s, and you'll enjoy yourself. The fighting is novel and wild. Every level is a fighting playground, and replayability comes from creative playthroughs. The physics are simultaneously respectable (fighters ragdoll when struck) and delightfully overblown (enemies sail into the render-fog after a surprise [literal] bunny kick). Between attacks, counter-attacks, and counter-attack-counters, you'll discover your caps-lock on after every play. Worth the sub-$3 sale price.
Where it lacks: Fit and finish ain't there, and you'll leave wondering why rabbits live on monoliths. Content is thin, and after a decade-plus hiatus, I finished the story mode in under a half hour. It's old-old, which has made dropped weapons erratically bouncy and the resolution settings finicky to mess with. Def change blur setting to "more compatible."
Why you should play: This is a game about one thing: killer, brutal fighting, and it does this right. You won't really care why rabbits live on a stone slab because you're busy slamming enemies into said slab. Still, satisfying content is out there in the expansive unofficial-but-official "Lugaru: Temple" campaign mod. Is it way jank you have to drag and drop a couple texture and map packs to get a good story in a game you paid for? Oh yes. But what the devs (and community) got right in their extensive toils are well worth any effort on your part.
What are you waiting for?? Kick some cottontail!
puta mierda que no me deja reembolsar, me encanta
play it if you want to suffer. very very esoteric fighter
I haven't played this game for 8 years, and that is for a very good reason.
This game is bad.
Like, really, really bad.
My younger brother loves it, and I weep for him.
I would never recommend this game to anyone. Even towards my enemies.
Please avoid this game.
Fantastic game. This is where it all started for Overgrowth. While I was looking for the aforementioned game, I stumbled upon this and had to get it as it looked like an MDickie game but with bipedal animals. Something about low poly models with good texture work and very open natural environments that feel 'lonely' is peak graphical nostalgia for me personally. Despite this graphical simplicity, there is a surprising attention to detail with the wolf smell system and wind simulation.
The combat, while hard to bite into at first, is pretty in-depth for a 2005 indie game made by a teenager (supposedly). You can throw knives, reverse attacks, sprint on all fours and tackle your enemies, etc. I recommend going through the tutorial several times to see what I mean and to get used to it before you play.
The storyline is a revenge plot with a few added conspiracy spices, where our protagonist goes after the raiders who destroyed his village and family before finding himself caught in a grand scheme involving the wolves. There isn't much to it besides that and a rather f--ked-up moment later on (if you know, [i] you know... [/i]). If you're still hungering for rabbit fighters going at it after beating the game, I recommend going to Wolfire's website and onto Lugaru's page for mods.
Highly recommend if you want to see where Overgrowth's backbone originated, even if there is an updated and improved version of the game in Overgrowth's campaigns.
Overgrowth has rendered this game completely obsolete due to it including a full remake of the Lugaru campaign.
BUT... I guess it still holds somewhat of a nostalgic value for a very specific era of indie 3D games, also can run incredibly well on any toaster and glorified potatoes.
When Watership Down knows Kung Fu Fighting.
this game is ♥♥♥♥♥♥♥ silly
genuinely one of the coolest games ive ever played, if the dev were to ever remake it it would unironically be GOTY
Seems fun but I can't get past the fourth or fifth level without the game crashing and erasing all my progress :(
lindo
truly one of the best games out there along with overgrowth









