Daemon X Machina: Orbital Limited Edition
Orbital Limited Edition of Daemon X Machina
Storyline
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1Very Positive
6,749 Steam reviews

Orbital Limited Edition of Daemon X Machina
After a moon collided with the Planet, it radiated a special energy that turned artificial intelligence against humanity. The Outers, a group of pilots who command mechs, gained special abilities after being afflicted by the mysterious energy. They act as humanity's protectors and guardians as the war with the Arms of Immortals (AIs) rages on. (Wikipedia)
Very Positive
6,749 Steam reviews
Great Mech game for the price!
Daemon X Machina: Titanic Scion The Return of the Mech Messiah
Daemon X Machina: Titanic Scion isn’t just a sequel it’s a rebirth. Marvelous took the slick, cel-shaded chaos of the first game and supercharged it with pure mech adrenaline, transforming clunky mission grids into a sprawling open-world playground of thunderous jet propulsion and sky-splitting laser fire. It’s like someone tossed Armored Core, Xenoblade, and a can of Red Bull into a reactor, then hit “Overdrive.”
The Metal’s Never Been Slicker
The original Daemon X Machina had heart but clumsy legs it wobbled under the weight of slow pacing and repetitive missions. Titanic Scion corrects that with gusto. Combat is lightning-fast, smooth as oil on carbon fiber. Your Arsenal (now more like a sleek Exosuit than a lumbering Gundam) blazes through enemies in elegant carnage boosting, slashing, swapping weapons mid-flight like a mech ballet directed by Michael Bay and animated by Studio Trigger.
Each weapon feels deadly. A plasma blade hums like a living thing, rifles tear through enemies with concussive rhythm, and missiles? They paint the sky with poetry explosive, chaotic poetry.
The World Actually Feels Alive
Marvelous went big here. This isn’t just a map it’s a living, pulsating battlefield. Whether you’re skimming over blasted deserts, diving into neon-lit ruins, or hijacking enemy tech in mid-air, the world begs exploration. The “Reclaimers” faction hub doubles as your home half mech mechanic’s hangar, half philosophical war room. And yes, FinalWeapon’s praise rings true: it’s a “complete mecha package” with side quests, mini-games, and enough customization to lose days in the paint booth tweaking decals on your mech’s kneecaps.
finalweapon.net
Story: Stylish Sci-Fi with a Beating Heart
This time, the narrative actually hits. You’re Nova, a rebellious Outer scarred by war and searching for your friend Nerve in a world split between soaring space cities and the desolate “Ground.” What begins as a revenge-fueled escape morphs into a tale about identity, rebellion, and the blurred line between human will and machine control. It’s surprisingly emotional Siliconera called it “more personal,” and they weren’t joking.
siliconera.com
Rough Edges and Glorious Metal
Not everything’s polished load screens on the Switch 2 can drag, and texture pop-in occasionally kills the vibe like static between songs. But when the engine roars and the boosters ignite? None of that matters. The game looks gorgeous in motion cel-shaded flames licking your mech’s wings as you cut through the clouds like a burning blade.
Verdict:
9/10 An explosive return to form.
Daemon X Machina: Titanic Scion is the rare sequel that actually earns its name titanic in ambition, scion of a forgotten genre. It’s faster, louder, slicker, and bursting with attitude. If you’ve ever dreamed of soaring through a post-apocalyptic sky with a laser sword in one hand and a grudge in the other, your cockpit awaits.
Metal fans, mech nerds, and anyone with a pulse this one’s for you.
D
如果你有朋友的话那我很推荐
Molto bello
It's console-first, with ♥♥♥♥ PC controls, widescreen, and other support. Can climb out of your mech when it gets downed, but not back in when it gets repaired? I crossplayed with someone playing from egs and we noticed that there is nobody is playing this, not that I want to play with internet randos anyway. Poop mech game.
Better than their second game and this one actually sticks to the mecha theme unlike that power armor junk.
In all seriousness this game is a little clunky and could use some work, but if they put more time and effort into this, it has a lot of potential.
People complain about the story; but, I wonder if they're just appraising the English dub script at times with nitpicks on dialogue. Other than that, it read as any other typical mecha anime plot with some esoteric/ancient/extradimensional power/entity on top of stuff, so I personally loved it as a love letter to the genre. I think other people just lack enough literary experience to actually be able to box up those feelings and reactions to properly ascertain the value of a story in objectivity.
The gameplay itself felt amazing to me at every corner. The femto system is a really nice take on the genre for me, the switch between an armor buff, damage buff, and booster buff is really fun to play around with and feels like a creative way to balance unlimited expression of one particular playstyle to reach a point where it becomes the only viable playstyle; however, I have not tried PvP, so I wouldn't know what the meta there is yet. Doesn't seem as if multiplayer is that alive other than having to join a Discord and try to schedule stuff out with other players, I'm just waiting for the day I get some friends to join in on the fun because average brainrotted gamer is disgusted by attempts at genuine human connection - it is what it is. The boosting feels great as well as staying in the air doesn't require usage of the boost, so you can be using your multi-boost chains in all 3 planes of movement to quickly gain position or create distance between you and your opponent. The game of course matches this freedom of expression with an escalation in the pace and rate of change within the enemies you face going up in difficulty; but, never really truly reaching even a fraction of it's true potential until you start doing stuff after the main story.
This is a great game, I don't have enough time on it and I need 100 hours more, I highly recommend this game, especially if you're craving another Armored Core game after furiously playing through 6 and waiting for a PC port of 4.
📝 English review below / Reseña en inglés más abajo
⸻
🔶 Un envoltorio visual impecable para un contenido que se vuelve monótono demasiado pronto.
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📝 RESEÑA EN ESPAÑOL
Por lo general, los juegos de mechas me atraen más cuando apuestan por los turnos, pero decidí darle una oportunidad a este. Debo admitir que la creación del robot y el apartado gráfico están muy bien logrados, especialmente considerando el tiempo que tiene el juego; visualmente tiene mucha personalidad.
El problema es que todo lo bueno se viene abajo cuando entras en el ciclo de misiones. Son tan parecidas entre sí y los diálogos son tan sosos que se pierde el interés rápidamente. No te dan ganas de jugar más de 3 o 4 misiones seguidas a no ser que seas un verdadero fanático del género. Como experiencia general, se queda a mitad de camino.
⸻
✅ Puntos positivos:
• Excelente diseño y personalización de los mechas.
• Apartado gráfico muy sólido y con estilo propio.
❌ Puntos negativos:
• Misiones repetitivas que cansan rápido.
• Diálogos vacíos que no logran enganchar con la historia.
• Falta de variedad en el desarrollo de la campaña.
⸻
🎯 Conclusión:
Es un juego que entra por los ojos pero no logra retenerte por su jugabilidad o narrativa. Si no eres un entusiasta extremo de los robots, lo más probable es que lo abandones a las pocas horas.
🔸 PUNTUACIÓN FINAL: 6/10
Visualmente potente, narrativamente vacío.
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📝 REVIEW IN ENGLISH
🔶 An impeccable visual package for content that becomes monotonous far too soon.
⸻
Generally, mecha games appeal to me more when they are turn-based, but I decided to give this one a shot. I must admit that the mech creation and the graphics are very well done, especially considering how old the game is; visually, it has a lot of personality.
The problem is that everything good falls apart once you get into the mission cycle. They are so similar to each other and the dialogues are so bland that you quickly lose interest. You don't feel like playing more than 3 or 4 missions in a row unless you are a true fan of the genre. As an overall experience, it falls short.
⸻
✅ Pros:
• Excellent mech design and customization.
• Very solid graphics with a unique style.
❌ Cons:
• Repetitive missions that get tiring fast.
• Hollow dialogues that fail to hook you into the story.
• Lack of variety in the campaign development.
⸻
🎯 Conclusion:
It’s a game that looks great but fails to keep you engaged through its gameplay or narrative. Unless you are an extreme robot enthusiast, you will most likely abandon it after a few hours.
🔸 FINAL SCORE: 6/10
Visually powerful, narratively hollow.
打折入吧
..this games not nearly as good as armored core 6, its fun but it has its flaws for one the meele combat is ♥♥♥♥♥♥♥ stiff asf, movement feels stiffer than AC6, guns don't feel as Impactful as Armoreed Core 6 Mercenaries and story isn't as good as Armored core 6, also death seems kinda meaningless with how this story is designed. while I enjoy it for some things it does the mission area's sucks i hate their being a limit to how high you can fly, mech fights against other mechs feel more like bullet sponges than actual mech battles, the Immortal boss fights are truly the highlight of this game and even then they're not that great. all and all Armored CORE 6 is far superior.. but if you've done everything in AC6 or know what all the end game stuff loosk like and you want a mech game that fulfills that desire for a mech game.. this will do.. but don't expect of the story, the voice actors, etc there are some decent voice perfromances but for the most part most "mercnary characters." are forgetable and the story is all over the place in terms of tone and design.. also last note that may make you pick this up there is a multiplayer componenet where you grind story bosses or the gigantic big robots (the Immortals.) and also a PvP mode. haven't doen PvP but I imagine just like before its not as good as ac 6 pvp combat was, but COOP PVE is just grinding bosses to get their parts for mechs. all and all very meh I've enjoyed my time with it but I can't help but go "man armored core 6 really paved the way for mech games..if it didn't exist this would at least be considered pretty good." but AC6 does exist and if you compare them to each other AC6 is far superior in terms of everything Voive actors, Story, Characters, them boss fights and design. if you're hungry for more mech games this won't be too disappointing but you'll just be wishing you could play or enjoy AC6 rather than what this is.
its rad
Damn good mecha game, though, keep in mind that it's probably the second I've ever played.
Это не Armored Core.
Игра стилёвая, Геймплейно вроде даже неплохая. Сюжетно? Блевотина. Персонажи? Шаблонные уродцы, как в большинстве подобных аниме игр, где всё крутится вокруг ♥♥♥ ГГ, который за всю игру не скажет и слова.
Типа, это играбельно. От этого можно получить удовольствие. Дизайны роботов и противников здесь реально красивые, но качества Armored Core здесь ждать не стоит.
Не собираюсь портить игре рейтинг, но если бы была возможность поставить нейтральную оценку, то я бы это сделал.
good game
สีแดงแสบตา / 10
I was searching for a diet Armored Core 6 and Mechabreak for my potato, and recommendations led me to this game.
And this game is AMAZING.
It really scratches the mecha itch without demanding too much from my microwave.
Dialogue is on God Eater level (if you know what I mean), but I'm here mainly to fly and shoot down other robots and I get what I'm looking for.
Customization is less crazy compared to MASS Builder (Demo), but gameplay is way more satisfying imo.
ridiculous plot, ridiculous characters, frankly kinda ridiculous gameplay too. it is like playing armored core six with a brain injury. highly recommend!
无聊透顶 还是更喜欢装甲核心6
Fun Fun Fun
si vous aimez le style Armored Core sans le coté dark soul bas ce jeu est parfait. le coté manga est sympa est permet de pas avoir besoin d un pc de la nasa pour fonctionné a fond. bref une bonne surprise
very good and fast mech game.
good customization. nice music. cool graphics.
8/10
Don't
its fun fast paced mecha game
凑数外观极其丑陋、战斗体验原始平淡、美学设计靠拢南梦宫的便宜jrpg,还有完全无法适应高分辨屏时不时还会逃逸出去点到副屏图标的指针吸附,最搞笑的是左右手武器同时开火还有可能卡鼠标双键输入而导致只能单手开火甚至无法开火,我没有要求你能对标ac,但是出厂期间起码得修一下软件水口吧
just go play armored core 6 and thank me later
muito bom
그냥 재미가 없는데...? 개인 취향에 안맞는건가?
лучше пройти ещё несколько раз все арморед коры, чем эту игру
I'm having fun with it
I have absolutely no clue what's going on at least half the time, I can't see ♥♥♥♥ and that's the exact way it should be.
This game is terrible guys, don't buy, full of cliche chit chat, game play is not fun
依托答辩
I made this for all the recent negative reviews
LEAVE MY SON ALONE DAMMIT
This is going to be a negative because this game is a bit too mediocre to truly recommend, even though there is some fun to be had with it.
The customization aspect is enjoyable and it implements something that I found a bit intriguing, which is the customization of your own pilot. Now, this an aspect you don't see often and you can subject your pilot to surgical enhancements to increase their piloting abilities, and it does change your character visually. This process is expensive, but fully reversible and the visual changes are neat. I also do not dislike the fact that you can loot parts from your defeated enemies, which is going to be the main way you want to acquire new parts, because when you loot them they can drop with enhancement slots, which you can use to improve some aspects of your gear. You can research parts to later buy them on the shop, but if you do that they all come without any slots, so if you don't loot you're missing out.
However, the combat is simple and shallow, and this does not change from beginning to end, there is also minimal challenge in the gameplay especially throughout the main missions. The bosses can be alright, but there are not enough of them. Which is strange because the co-op missions have some bosses that could totally have been implemented in the singleplayer campaign to give you something new to fight and an extra challenge.
The story, as others have noted, is not very enjoyable and the characters don't have much charm to them, the AI that gives you your contracts was my favorite character because it could be a bit sassy sometimes. The other characters are 'nothing' at best and severely annoying at worst.
Only try it out if you really are OK with a simple and mostly forgettable experience or if you really have an insatiable need to play around with every mecha game.
不错的机甲游戏,就是新手教程过于敷衍,除了告诉你怎么移动攻击开技能外什么都没说,机甲有护甲值这种东西我都是后面才知道的,刚开始玩我还以为只有血量。而且人物也有技能树也完全没讲,冰淇淋店开后我才发现。当然,也可能是我跳剧情的原因,但是如果有教程相关剧情第一次看不强制播片缺可以跳过我也不好评价制作组。而且这游戏的剧情也真的没什么吸引力。
到底谁在把这个烂作当作AC代餐,无止境的刷刷刷,毫无区别的武器分类,血量巨厚还会瞬移的苍蝇敌人,我不是机兵我是区
It's okay for an arcadey mech game. Not my bag, but if you're into simple anime games and want mechs and customization... this is a game you can play.
je n'ai malheureusement pas tenu plus de 1h30. tout est en retrait, et sent le manque d'argent (hélas).
le gameplay manque d'impact.
les armes manque de différenciation.
l'écriture est cliché comme jamais.
les musiques banal (et encore, ça passe)
le level design inexistant.
graphisme ps3 (vraiment)
boss inintéressant...
vraiment, j'ai beau être fan de mechas, y'à rien a sauvé. pourtant je joue aussi à d'autres jeu en manque de budget (comme nimbus) et c'est tout de même au dessus...
No entiendo el por qué las malas reseñas, el juego esta bien hecho, las misiones secundarias y la posibilidad de tener misiones "re-jugables" y "mazmorras" esta bastante bien hecho.
La jugabilidad y controles son bastante buenos, los gráficos (PARA SER ORIGINALMENTE DE NINTENDO SWITCH 1) están bastante bien y además tiene su sistema de personalización,
La historia personalmente me gustó bastante y hasta ahora no he visto ni un error, por lo que ha sido (y sigue siendo) una experiencia bastante buena a mi parecer.
Gracias por leer mi reseña xd
What a waste of giant robots.
Most of the ingredients for a good game are present here, but Daemon X Machina is more interested in telling you a story than letting you play with cool mechs in its particolored sci-fi world. And it is a terrible story, poorly told. The dialogue is endless and mostly pointless, spanning cutscenes and text conversations and constant in-mission chatter. There is a bewilderingly huge cast of one-note anime cliche characters, and on more than one occasion, a melodramatic scene was undercut by the fact that I wasn't entirely certain who all of the participating characters were. And most damningly, this game has the highest ratio of non-interactive story content to actual gameplay that I've ever experienced outside of a visual novel. Pre-mission conversations can drag on for five minutes, and the missions themselves are often only a few minutes long. It truly feels as though the mecha action game exists only as a delivery mechanism for the atrocious story.
There are other bizarre design decisions, such as the ability to make your human pilot exit their mech and move around on foot. One or two missions require you to run through a level on foot; aside from those, the only times I made use of this feature were two missions in which my mech was destroyed and I completed the mission by hitting the eject button and then standing around while waiting for the other characters to finish delivering their lines and the mission timer to expire. And yet there are three whole tech trees devoted in large part to upgrading your human character's abilities, with accompanying cosmetic changes. There is an ice cream shop(!) at which you can purchase exciting buffs like a 2% boost to your character's dodge ability before missions. It is all so half-baked that I can only assume that something greater was planned and then cut during development.
As for the mechs themselves, they really do look cool and feel fine to control, though the gameplay is pretty simplistic. There's a decent variety of weapon types available, but dual rifles and homing missles carried me through 95% of the game. A large part of the reason I didn't spend more time experimenting with different armaments and mech builds is that loot is dispensed at a trickle. For most of the game, I had so few options to work with that there just weren't many interesting decisions to be made when configuring my mech. Perhaps that would improve if I were to grind out random missions in the postgame, but at this point, I have no desire to continue playing.
demasiado repetitivo.
As other players have said, the character don't shut up, the gameplay loop is tiresome and the voice-acting and story are drier than a bucket of sand left out in the height of summer. I really tried to like this game with the time I put into it, good thing I bought it on sale.
不好玩。。
Então vamos lá,
PONTOS NEGATIVOS:
Este jogo em si não é ruim ruim, o que deixa a experiencia meio "meh" ou frustrante em momentos é as missões extremamente repetidas e não são poucas, os inimigos extremamente rápidos as vezes mais rápidos que a câmera, e o pulo gigantesco de dificuldade de um capítulo para o outro (chamo de capítulos os ranks de mercenários A B C D E F que tem no jogo) você cura o inimigo ao invés de dar dano, e a forma que você pega equipamentos é muito mal feita, aconteceu de um inimigo ter duas ou três peças que eu precisava pra poder fazer outras e ter de ESCOLHER uma entre as três, por que eu não posso pegar tudo que ele dropou? meio sem graça isso, sem falar a quantidade de vezes que você de repetir as missões para farmar equipamento. A história foi escrita por um tamanduá num domingo de chuva de tão chata e sem noção, e muita firula de conversa e cutscene atoa, as vezes no meio do combate acontece um dialogo (que é uma cutscene em formato de chat ou conversa de imagens) ou so uma cutscene aleatoria que mais inimigos entraram no campo de batalha. isso desanima e rápido chega hora que você ta pulando plot do jogo de tão chato que é.
PONTOS POSITIVOS:
Adorei a customização de meks do jogo muitas peças e variações e combinações o sistema de armas também é variado so senti falta de uma gatling gun ou minigun (se tiver no jogo ela não dropo em momento algum pra mim), o combate apesar da câmera ser lenta é muito divertido e razoavelmente satisfatório, o voo do jogo é o melhorzim que eu ja vi nesse estilo não parece que o mek ta voando no sabão de tanto que alguns outros jogos deslizam, nesse ele realmente da uma parada no ar e fica la de boas, LOADOUT coisa que falta em outros jogos do genero nesse tem, oque eu adorei kkkkkk. E as Boss fights que tem no jogo contra os IMMORTALS são excelentes melhor parte do jogo.
NOTA: 7/10 não é o melhor mas também não é ruim só estressante as vezes e repetitivo, menos as boss fights. recomendo pra quem gosta do gênero.
This game is bad on so many level i don't even know where to start.
First of all story, the easiest part. its just typical anime game bs which just flies over your head if you are above the age of 12.
Now gameplay, this is easiest and hardest part. Quick answer it is trash, absolute trash.
long explanation is, the controls are bad and even changing layout wont do much because there is fundamental issue with how your mech flies through the air, which is more akin to a log with a jet pack strapped to it, which makes movement clanky.
Combat is not much better, most of things you do really just boiled down to your mech stats and not your actual skill (example melee clashes, if your melee stat is too low you wont win them, no matter how hard you mash the button). Weapons in general are just there. I personally didn't have any fun using any of them.
Target acquiring kinda works but its effectiveness also just boils down to the stats and upgrades, which is fine.
Dodging, dodging is one of the worst i have seen in general. And it adds up on to all the already existing flaws, which just makes combat absolute ass.
The cherry on top is infinite stun loop, where enemy mech can just endlessly stun you with explosions, or endlessly dodge through you and just vanish from your screen every 2 seconds because they just hard dodged out of your vision and entire existence.
And this is my main problem with this game, which it has to have engaging gameplay, that's why it is called a game and not an anime or a movie. And it fails to deliver any engaging or meaningfully gameplay.
The mech customization, honestly no issues here, it is definitely the better aspect of this game, they change visibly depending on part models. there is a little bit of visual customization, and you even have pilot skills which alter your appearance replacing you body parts one by one, which does add to overall atmosphere.
Graphics are... it is just there, don't expect much from a swish port.
Music is easily one of the best aspects of this game, no wonder Japanese were always great when it came to music, even the cheapest Japanese games usually had at least decent soundtracks.
Over all, my time was spent in vain. It wasn't the most useless waste of my time, but it was quiet close. This game is as far as i am concerned, a embodiment of a meme "we have insert whatever back home" in this case that game would be armored core.
And honestly i was having more fun, when i broke my legs by jumping out of 5th floor rather then when was playing this game.
muito legal o combate
One of the shallowest games that i have ever played
It seems pretty much that during the development team just decided to drop it, and boy do they drop it HARD
All fundamentals are in place to some degree, at first game can even trick u just like it tricked me in to believeng that there is actually some depth in place for most of the systems
That is hovewer fake and very homosexual to say at the very least
It have melee and diffrent types of weapons so the trick is almost working
Its all start to fall apart closer to mid section on the game
When amount of fecal matter that is its game anime cast reaches its peak
I turned off the sound i was giving so little attention to whom they all are and why should i care AT ALL for any of them
Its pretty much looks liek a teenager first attempt at sci-fi manga cast
BLAND
GENERIC
PREDICTABLE
INSIGNIFICANT
Moreover why on gods green earth should i care for a character that i have seen fro 0.1 second?
EVEN SO MOREOVER why should after that 0.1 second of my pricless GAYmer time i shall be greeted by TRILLIONS of worthless character to character one directional interaction trouhg voice com?
HELLO MY JAPANESE FRIEND ARE U ALRIGHT? IS TWO BOMBS WAS ENOUGHE? SEEMS TO ME THAT IT WAS NOT!
U HAVE NOT LEARNED UR LESSON WITH EVANGELION
MURICA MUST DROP MORE BOMBS AT JAPAN
My point is it is a bad game
And it is a disgusting game if in a mid game section u gonna start liking it, the drop at the end will be HARD
It is in my opinion how failed project looks like by the book pretty much
It does not deliver on anything
AND FOR THE LOV OF GOD IF U ARE A FAN OF MECH GAMES AVOID IT AT ALL COSTS THERE IS NO MECH GAMES IN HERE THERE IS ONLY MONGOLIAN CAVE CARTOONS
Love the gameplay and aesthetic - genuinely really fun. However - the story is.. frustrating. It's one of those 'If you idiots just talked for one minute and actually explained ♥♥♥♥ to eachother, none of this would be a problem' lmao
L'unico vero lato positivo di Daemon X Machina è l'avermi convinto a comprare Armored Core.
Spesso ho sentito soprannominare Daemon X Machina come "Armored Core Lite" e, dopo aver speso una 60ina di ore su Armored Core VI, lasciatemi dire che Armored Core Lite è una definizione esageratamente benevola.
L'idea di una versione alleggerita e più casual di Armored Core sarebbe un concept interessante da esplorare infatti, sicuramente in grado di rubare qualche decina d'ore d'intrattenimento.
Ma DXM non è Armored Core Lite, DXM è una prima bozza scarabocchiata e mai finita di un Armored Core Lite.
TLDR: il gioco è stato lanciato in fretta e furia, probabilmente per lucrare sull'hype generata da Armored Core VI, molto prima di essere finito.
Mi spiego meglio.
Tutto è spoglio, tutto manca di dettagli, di cura. Dal gameplay, alle boss fight, al level design.
Il combat system è estremamente disarmonico, riempito fino all'orlo di meccaniche dall'utilizzo incerto, presenti solo per far numero, ma che non riescono ad inserirsi nel combat flow e finiscono quindi per non aggiungere nulla allo scarnissimo gameplay. Prima fra tutti la modalità pilota, inutile quanto esteticamente sgradevole.
Le boss fight sono ripetitive, poco caratterizzate, lunghe e noiose, randomiche, con imprevedibili picchi di difficoltà dovuti a dei repentini stat-check lungo una main campaign tutto sommato piuttosto facile.
Il level design è quanto di più scarno mi sia mai capitato di vedere in un videogioco. I livelli passano dall'essere dei letterali tubi privi di qualsivoglia segno di vita o attività umana, in cui occasionalmente appaiono dal nulla nemici quasi come fossero spuntati dal pavimento, all'essere dei grossi parallelepipedi vuoti quando si entra nella boss arena.
Non entro nel merito di tutto ciò che ha a che fare con la lore perchè sarebbe come sparare ai pesci in un barile. Detto velocemente: scrittura, dialoghi, trama, recitazione. Ognuno di questi aspetti è davvero atroce. Per la prima volta nella mia vita mi sono ritrovato ad abbassare il volume della voce dei personaggi, perchè sentire i loro commenti mid-gameplay mi faceva digrignare i denti. Il che mi ha portato a chiedermi spesso: ma in assenza del budget per voice-actor degni, davvero un gioco di mecha wars ha bisogno di una trama e dialoghi?
Concludo con l'unico aspetto positivo di tutta la produzione, che mi ha portato a resistere per ben 20 ore di gioco. Ho trovato la personalizzazione del mech divertente ed esteticamente molto appagante. E' stato interessante vedere una versione di Armored Core che non si vergogna delle sue origini spiccatamente anime. Peccato che questa personalizzazione non porti mai a vere e sensibili conseguenze sul gameplay, come succede in Armored Core, e che resti quindi tutto nei limiti del kink per l'estetica.
Per questo motivo, nonostante c'abbia trascorso ben 20 ore, non posso in tutta coscienza consigliare DXM. Si tratta di un prodotto non finito, il cui game design risulta confuso e privo di una visione d'insieme. E con Armored Core VI presente su Steam a poche decine di euro in più, non ha senso sprecare soldi prima su DXM come ho fatto io. Se i mech sono quello che cercate, su Armored Core ci finirete comunque alla fine.
Nobody ever shuts up in this thing. Constant interruptions to the game's flow to have talking heads and text boxes with long, drawn-out dialogue that often repeasts itself in the same cutscene. Great mech designs though. Too bad you can't save them or improve specs on individual parts so you can build something you really like that actually performs well.
玩的心情有點複雜 跟劇情無關 是遊玩體驗的問題
全破後要素極需要多人 建議找好朋友再一起開始
內容一路打到破關 說真的沒什麼耐心看完劇情
前面還慢慢看 後面直接光速跳過開始戰鬥
冗長的廢話 裝備配置好的話 劇情演出都比戰鬥時間久
關卡設計真的是一關比一關短 沒有跑圖 簡化版的AC6
一進關卡就限制你再一個活動範圍的黃線內 過後會有紅線 碰到直接即死
然後還有飛行高度限制 超過會強制把你慢慢降下來 躁鬱到不行自由度0分
武器選擇少 好用的不多 裝備也差不多
總之我打到一半進度的配置 就直接打到結局 完全沒壓力
真的很尷尬 要說爛嗎也不至於 說好玩嗎..普通
過關後可以去探險關卡 我這個負評就給他裡面其中一個即死的垃圾設計
想知道是什麼你們可以買來體驗 特價蠻便宜的 不能只有我玩到 !
Just play Ac6. This game is simply holding buttons until you end stuff with all the missions feeling the same, the mech battles taking forever to finish because everything does no damage, a story that's boring, and a really questionable parts system.
fun
The gameplay loop and art style are enjoyable enough however occasionally the mission design goes completely off the reservation for better or worse. These missions appear to be one per rank I'd say and I can easily see these being designed to break up the monotony of just shooting things. They mostly just frustrate me personally however I've been able to persevere through these with just giving it a little more patience than the rest of the game asks for. The COOP being it's own separate experience is a bit of a bummer. All things considered it's not a bad grab for any Mecha fans.
im bad at the game... 10/10
HB包里送的,想着游戏荒就拿出来玩一下看看,不是什么机甲爱好者玩的时长也不多所以就一纯路人视角来说一下。首先这个游戏对我这种路人完全没有吸引力,以为是个单机但感觉主要的玩法是在联机体验上。单人剧情相当降智,人物建模也完美体现出了日厂游戏的低技术力,别跟我说这是老游戏啥的,2020年它搞出这种人物建模就没得洗,精度甚至不如10年前的独立游戏。机甲方面看着可以还行,但战斗体验就很糟糕了,敌人没有任何反馈与交互,就是突突突也没爽感。
总之不管这游戏打折力度多大,买的多便宜都不值得推荐。路人的话甚至不如直接去玩解限机,那还是免费,不管策划的话起码演出,人物与机甲的建模,战斗枪械设计的体验感是比这游戏要强太多了。
be warned of human sections if expecting an ac like experiance but overall fun
Yes.
It is a thoroughly unenjoyable experience.
Perhaps, if you played earlier Armored Core games, you would enjoy the - finally functional - controls.
But it fails in both the visual style, and the story (when your character writing is THIS bad, please use it sparingly!).
With the story being this bad, and the gameplay alone being unable to give it meaning, it's hard to recommend anything other than just buying the soundtrack.
The HUD is particularly egregious - I would assume, because it was a portable console game at first. While there are plenty of options to switch HUD elements on and off, there aren't any to make them smaller - if you want to know if you need to reload soon, you'll have to bear the giant number in the middle of the screen obscuring the enemy.
One of the greatest games I've ever played I'm so glad I bought this truly! this game has connected with me in ways I never thought it would this is a masterpiece that I have stumbled upon!
"We have Armored Core 6 at home"
Armored Core 6 at home:
solid for the most part just wish the story telling was told better
I played around 120 hours on Nintendo Switch when it came out in 2019, during the dark years of mecha gaming. Armored Core 6 was but the fevered dream of a madman, and the only fast-paced mech games to play were For Answer and Titanfall 2. Daemon X Machina scratched the itch that many mecha fans had, even if only for a little while. It was inspired by Armored Core, and borrows a few mechanics from the series, so it essentially plays like a simplified version of those games.
The mechs feel weightless, and the customization system is lacking, but the movement is quite fun to play around with. I enjoyed how much your speed was affected by what armor and weapons you had equipped, so each mech you customized could have a very different playstyle.
As for the story, it absolutely ******* sucks, and so does the voice acting. lower the dialogue volume to zero, disable subtitles (if you can), and skip every cutscene, You'll have a better time that way. Just enjoy shooting things and customizing your mech.
From what I remember, online multiplayer had a few different options. PVP, co-op boss fights, and co-op labyrinth. The first two are self-explanatory, but the labyrinth mode is interesting, to a degree. You and 3 other players are put into a randomized series of large rooms filled with hazards (similar to the Half Dead games), and your job is to navigate the rooms and achieve certain objectives, such as defeating every other enemy in the area on a time limit. It was fun, but due to the lack of unique rooms, it got repetitive very fast. Regardless of what mode you play, you'll be hard up for matches because this game is completely dead. It was dead on arrival in 2019, and it's even more dead now.
My recommended way to play this game? Mod in every single mech part and have a blast customizing while jamming out to the INSANELY good lobby music.
el juego esta buenisimo y me encanta a mi en especial por los personajes y los mechas
Expected co-op but the only co-op is extra missions. Main story and side story is singleplayer, so I have to play alone through 80% (around 57 missions) of the game alone and 20% (around 13 true co-op and some exploration missions that allow co-op) of it is actually co-op?
I bought the game to expect to fully play together, not play alone through half of the game. Not to mention why the female characters faces look so constipated? Males look great, females look awful.
Yeah no I've refunded it, I'm really dissappointed with it. I didn't even played in the combat yet since I expected to play instantly the main story together. But from what I read from other reviews, I honestly didn't miss much.
単体でのレビューは既に多数あるため、続編であるデモエクTSとの比較を軸に今更ながらレビュー。
それぞれ良し悪しあるものの、要素間の噛み合い・完成度なら無印の方が高いかもしれません。(本作の方が圧倒的に納期に追われていたはずなのに)
カスタマイズ要素を重点に見た場合、無印=本作が良作なら、TSは佳作かなと。
■デモエクTS比での本作の主な長所
・味方NPCの生存力が高い
ゼルクロアのような一部ボスを除いて、味方が簡単に倒されず与ダメージに貢献してくれる。
体感ではTSよりも棒立ちの頻度・時間が短く思えた。
・射撃武器が強い
有効射程が長い+ダブルロックオンが存在することで、重量と消費メモリに見合った火力を出してくれる。
適正距離やランダム弾薬ドロップにより近接武器が不要ということにはならず、近・遠の武器バランスは本作の方が優れているか。
様々なシステムがいい方向に相互作用している。
・状態異常武器が強い
射程が短く弾薬補給が出来ない代わりに、状態異常が付与できる上に純粋な武器性能も高い。
長所・短所が明確で強さに相応のデメリットがある。
・ミサイルの命中率が高い
基本的に爆発する直前まで弾が敵を追尾してくれる。
約1.5~3秒程度しか追尾してくれないTSのミサイルに比べ消費メモリが高いだけの仕事はしてくれる印象。
・アサルトシフトが有能
装備している全武器のダメージを強化するという単純だが絶対に腐らない効果。
TSでは胴体から微ダメージを与える銃座が生えるように変更。
反動ブレが大きく細かくON/OFFを切替えないとそもそも命中しない産廃仕様となってしまった。
ダメージ強化はオーグジュアリと消費アイテムで代替可能だが、役に立たない装備に変えるぐらいなら据え置きで良かったのでは?
■デモエクTS比での本作の主な短所
・メモリ容量によるアセンブリ制約
メモリの空き容量とダブルロックオン速度が比例関係のため、
肩武器・高性能の武器を持たないが鉄則となり実用性のある組合せが非常に限られる。
高メモリ武器の出番が、動きが緩慢な高HPボスの時ぐらいにしか発生しない。
・一部ボスの異様な体当たり頻度
作戦エリア外に移動すると即死というゲームシステムなのに、全身当たり判定の吹き飛ばし攻撃ばかり行うボスが複数存在する。
そのため距離を空けて延々撃つだけの作業感が強い遠距離戦を強いられることが多い。
TSではそもそも作戦エリア外に出れないよう調整されたが、今度は敵だけが作戦エリア外に居座り射撃を行うようになった。
シリーズは3部作構想との事なので、3作目でこそ理不尽感・誰得感のない調整がされることを望みます。
très bon jeu de mécha si on aime ce genre de chose. dommage qu'il soit un peu passé sous les radars comme sa suite que j'ai hête de faire
The missions end "successfully" when I clearly haven't completed the objectives. The story exists? I honestly have hardly any clue what's going on and the characters aren't memorable. It feels like the developers did everything they can to make me not want to play their game. It's a real shame, because it handles nicely for the most part. This just has too many downsides that make it not worth my time.
All I can say for this game is that I tried. I wanted to enjoy it, I love mechs and they can be such a cool concept. But I'm just bored. The dialogue is up there with the best in terms of cringe quality. Character names routinely don't match what they're called. The gameplay is fine, but the entire time you have the NPC allies yapping in your ear and if you're able to move around the map you'll finish the mission before they finish talking and have it get interrupted. The conversation system feels bad as you pick an option of white text on a black background like they used the default popup type in the game engine. The largest story points about the immortals don't come from a cutscene or dialogue but instead from a skippable qna section with the narrator where you select what parts of the lore you want exposited to you and it replies. It just feels bad honestly because the potential is there but the writing, mission difficulty, and the lore being exposited at me made me give up.
Pretty much the definition of the ''We have X at home'' meme.
This is just Armored Core 6 at home.
It is not a horrible game, but pretty much every second you play it you just think ''Yeah, this is okay I guess but I could just be playing Armored Core 6 instead''.
Now, the Story could differentiate it but the Story is this game is... an attrocity to be honest.
로봇 좋아하면 하시오.
Окей, це як в тому мемі. Мам купи армовані ядра 6, в нас вже є армовані ядра 6, армовані ядра 6 вдома. І там повина бути пікча цієї гри. Хз , якщо вас зацікавили мехи то краще просто купити ARMORED CORE™ VI FIRES OF RUBICON і кайф і гроші точно не проебете. Ні грі, бо є аналог набагато краще.
esta bien aunque me gustaria que los escenarios no estuvieran tan limitados
mech geeks love this
I want to play robot/mech.
So I try Armored Core 6. My PC stuck at loading screen forever
Looking for alternative I go to Gundam Breaker 4. Same problem
Looking for this game sequel. My PC cannot even start it up
Looking at Mechwarrior 5. Technically I can play them but their storage size alone pretty much bloated my PC
There also Zone of Ender, but it got Denuvo. The framerate slow to crawl.
So here we are.
Love the Anime aesthethic. Also love the mech control, it really remind me of Armored Core game.
The map is not prettiest thinkg to see, but I am here to play mech/robot, not to look at the map. The control is easy to pick up and love with the personal mech customization
So I am having fun
If there is flaw, is the story. Just skip the dialogue for your sanity. The character shallow and their line is cliche as hell.
Not to mention, the ability to leave the mech and control your human character is wholly unnecesarry. Heck, the whole human character thing is wholly unnecesary. People pick this game for the Mecha/Robot. It will be more immersive if there is no human at all.
Also you need to loot robot part from enemy instead just buying it at the shop, I prefer grinding money than grinding my luck. There part shop exist, but what sell in there is just basic
I only learned what a femto is at the end of the game
During an early cutscene a teenage looking character walked up to the team and introduces himself as the Crimson Lord and pointed to a 17 year old next to him, saying "This is Diablo". Both of these characters looked like kids from a Korean boyband cosplaying as sci-fi power rangers with faces randomly generated from Fallout 4's character creator. I started laughing too hard and couldn't take anything seriously after that.
Setting generic anime expo dumps and cringeworthy character interactions aside... The gameplay felt very repetitive and mindless, feels like those auto-shooters that mostly play themselves. My input seemed unnecessary.
The worlds most shallow mech game I have played. Extremely dry game feel, hold 2 buttons to win gameplay loop and unsatisfying feedback. The story is also incredibly cringey, and the characters never stop talking.
better than the sequel
grafica e fisica carini ma poi diventa monotono
bad reviews are just that bad, this game is top notch
כֹּל עוֹד Marvelous Inc. בַּלֵּבָב פְּנִימָה
נֶפֶשׁ יְהוּדִית IDF הוֹמִיָּה,
וּלְפַאֲתֵי Heil Netanyahu מִזְרָח קָדִימָה,
עַיִן לְצִיּוֹן צוֹפִיָּה;
עוֹד לֹא אָבְדָה תִּקְוָתֵנוּ,
הַתִּקְוָה בַּת Tel Aviv forever שְׁנוֹת אַלְפַּיִם,
לִהְיוֹת עַם חָפְשִׁי בְּאַרְצֵנוּ, Daemon X Machina
אֶרֶץ צִיּוֹן Goyslop וִירוּשָׁלַיִם. 10/10!!!!!!!!!!!
Es Armored Core pero la versión Lite, ah, y el melee es una mierda, no usen armas cuerpo a cuerpo
From what I remember the beginning you are so weak, but after a while you feel like a badass.
What I really like, was the player character changes in appreance when you upgeade. GIving you a modified look
diet armor core with a plot and cast so bland you'd get more flavor eating white boiled chicken . i
Спочатку загалом було непогано, але з часом, коли починаєш трохи розуміти гру та розбиратися у ній стає дуже погано. Єдине, до чого не докопаюсь це саундтрек, він тут справді хороший. Все інше після того як трохи пограєш швидко набридає.
Головний мінус, як на мене: одноманітність, гра прям ДУЖЕ одноманітна, усі місії це повторення одного і того ж самого без жодного сенсу. Можливо сенс міг би бути, якщо б у грі був нормальний сюжет, але через його подачу у вигляді текстових повідомлень та кривих катсцен я його скіпав увесь час.
Також тепм гри: мені особисто хотілося більших швидкостей оскільки в багатьох моментах я помічав, що є цікаві рішення, але через малу швидкість вони не розкривають себе на повну(як приклад буде міссія де ми повинні через дуже довгий тунель тікати від 2 чи 3 мех, але через малу швидкість та обмеженість бусту цей фрагмент з "класного" перетворюється у "ну такий собі").
Ще до темпу гри додам, я прям хейчу рішення з лікуючими ящиками чи як це назвити(підбераєш спеціальний ящик - кидаєш його - з'являється блакитна сфера - стоїш під нею, щоб лікуватися), темп гри і так дуже низький, а такими хілками він стає ще повільнишим, тому як на мене тут теж великий мінус.
Ще як мінус запишу, що тут немає навіть банального фіксування на ворогу, і тому, коли ти б'єшся з тіпом, який скакає по усій мапі це перетворюється на розтягування нецькавого файту/місії(я грав на джойстику, тому самі можете зрозуміти, яка швидкість повороту камери через стік і як це не зручно проти тіпа, який майже миттєво "телепортується" туди-сюди).
Вороги та боси - максимально нецікаві, в них немає жодноної суб'єктності, або унікальності.
Короче, гру порадити не можу. Єдине для чого її можна купити - це якщо вам треба якась "тупа" гра для того, щоб грати у неї поки слухаєш подкаст чи ще шось. І то, мені здається для такої міссії є кращі "тупі" ігри ніж ця.
diet armor core with a plot and cast so bland you'd get more flavour from eating boiled chicken
Boring nonsensical story full of plotholes, mind numbing "Hold R2 + L2 to win" gameplay and a gear system that barely makes a difference. Some people might like it, but I don't. Not a bad game, just not a good one in my opinion.
Графічно - Стиль в грі є, тут все не так погано. До цього питань немає.
Сюжет - Жирний мінус, песонажі говорять багато і ні про що. Дропається лор, але його навалюють рандомно і не цілісно. Це як Лор в дарксоулсах, лиш там мені не пихали ті куски в лице, а давали лиш важливу інфу.
Геймплей - Жирний мінус. Гра грається як дешева копія Арморед Кору. Керування не дуже хороше, я грав на емуляторі 4-тий арморед кор, то там керування відчувалось краще. Лок кращий, швидкість переходів політ\слайд\ходьба плавніше і не лочить тебе в анімації. Якщо порівняти з Арморед Кором 6 то все взагалі сумно. Ближня зброя відчувається тупо, погано збалансований ризик до шкоди, після 1 удару ворог отримує невразливість і жостко дамажить у відповідь. Цей вид зброї юзабельний, але мега тупий.
Меха Складова - Посередньо, чесно, це Меха гра, звязок з Арморед кором очевидний. Лиш вони забрали в тебе магазин і зробили механіку досліджування. Потрібно шукати деталі в трупах ворогів, і давати їх в дослідження, аби в тебе всерівно забрали гроші. Механіка сира і ваняє, це не хороший експіріенс. Для чогось розділили ліву і праву руку, в окремі дослідження, але ноги лишили в парі. Для чого, чому, шизофренія. Є цікаві зразки унікальних пушок, плечової зброї і модулів на Меху, є з чим погратись, ЯКЩО ви їх найдете.
Лет 5 назад прошел ее полностью на Свиче, тогда игра вполне понравилась, особенно перед сном в постели на пару часиков затупить в игру и колоссов поубивать в онлайне.
Сейчас вспомнил про игру и решил пройти на ПК. Нет, отзыв не будет ностальгически-положительным.
Сейчас игра мне не понравилась.
Сюжет такой, что если все скипать - ничего не потеряешь.
Во время боя в неподходящие моменты начинаются диалоги и ставят игру на паузу.
Как такового разнообразия мех нет. Разве что характеристики меняются.
Игра делает вид, что в ней большое разнообразие оружия, но всю игру можно пройти любой парой имб(в моем случае снайперская винтовка+меч+рейлган), все другое оружие имеет просто худшие характеристики.
Эндгейм в принципе скучный, особенно если параллельно дополнительные миссии закрываешь.
Игра моментами будет тебя душить. Будь это нападение 3 мех на тебя, которые еще и застанить могут, и отбросить на несколько метров. Так и миссии по типу обстрела.. метеоритов из винтовки в течение 5 минут для спасения 4х башен???
И самое главное - онлайн мертвый.
А там лежит одна из самых главных вкуснятин, что понравилась мне 5 лет назад - колоссальные рейдбоссы.
Если есть возможность купить новую Armored Core, или скачать эмуляторы для старых частей - лучше этой возможностью воспользоваться. А вторую часть нет желания покупать.
Всем добра.
It’s basically diet Armored Core with anime aesthetic.
It's basically a watered down Armored Core game with a totally forgettable story. Not a bad game by any means though.
DxM is by far not a bad game, but the story is atrocious with WAY too many forgettable characters and dialogue that's cringey even for anime fans. The gameplay itself feels like if AC4 had a baby with God Eater and Monster Hunter and queefed out a premie mech baby with some questionable design decisions. But the gameplay loop itself is actually pretty fun!
I really liked the game for the fight mechanics and excitement. It’s got slick stylistic graphics and the gameplay is sort of like Armored Core meets Monster Hunter. Also your player character slowly transforms from whatever you made in the character editor to a grotesque cyborg as you unlock new pilot abilities, and that's rad.
It’s got an eclectic cast of characters, oddities, tons of mecha and fighting, great controls (mostly) with an interesting story (provided, they could do alot more with it AND--at least for me--I had to play through multiple times to understand it). But damn, just explain things a little more. The characters' dumb behavior are also all part of the games' trappings in anime tropes. I quite liked this game for its gameplay and remember my time with it fondly, but nearly everything about the story and characters was extremely mid.
Overall the game while fantastic and something I loved the story aspect in my opinion suffers from not being given enough time to be fully stretched out. More exposition to the past or even some side stories mentioned being expanded on would have helped but by God do I love me some good post apocalyptic mecha action. Game came out in a time when the IDEA of AC6 so much as existing was a fantasy with fromsoft cranking out its money maker souls games. This was something to appease those who waited for a new game in the meantime. I still cant believe we got AC6 though, and as a youtuber I watch puts it "Armored core? Wait wait wait that cant be right, thats....thats my generation". So basically, if you can’t afford Armored Core 6 yet, this is a good dollar store alternative. If you're a mech fan, totally go for it!
7/10
极其限制的机战游戏,有上边界,四周边界,不让下水。这些倒是没什么,但是敌人能进,这就很恶心。近战手感烂伤害低。玩法太中规中矩,装备强的就那几套。
Aburrido repetitivo y graficamente deja mucho que desear
优化很好,steamdeck 10w功耗就能爽玩,而且局内很丝滑,大厅布局像食神者,因为3元买的,感觉超值,网络对战搜不到人,不知到怎么回事
这是啥啊这
very robot, farming for parts is pretty ♥♥♥♥ tho
Not recommending because its just...not that good. You have dumps of anime exposition, a really weird lock-on system in the gameplay which has really bad audio cues for when missiles fire off. These auto-lock squares just make no sense. The menu for detaching attachments is awful. There's no way to sort by equipped items in your inventory. It's not impossible to figure out just a poor representation of what and where attachments for armor or weapons are attached or available to use.
Not to mention missions are as follows: Eliminate 30 targets. Oh you eliminated them? here's 2-5min of dialogue and updated objective: Eliminate 2 Targets. Your reward is 9000 credits that you don't really use.
不错的









